Igneous Hammer

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Igneous Hammer
Igneous hammer icon1.jpg
Attributes
Season 22
Type Hand Cannon
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Solar
Foundry ?????
Archetype ?????
Description Forged by fire and might.
Vendor Saint-14
Statistics
Impact 92
Range 65
Stability 35
Handling 37
Reload Speed 30
Rounds Per Minute 120
Magazine 9
Zoom 14
Inventory Size 55
Aim Assistance 69
Airborne Effectiveness 23
Recoil 95
Bounce Intensity 5
Acquisition
Earned by completing challenges in the Trials of Osiris.
Igneous Hammer PvP Stats
Igneous Hammer is a Legendary Hand Cannon.


Perks - Curated Roll

Intrinsic

Sight / Barrel

Magazine / Battery

  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.

Trait 1

  • Heal clip icon1.png Heal Clip - Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.

Trait 2

Origin Trait

  • Alacrity icon1.png Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
  • One quiet moment icon1.png One Quiet Moment - Grants increased reload speed when out of combat.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine / Battery

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Encore icon1.png Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.
  • Heal clip icon1.png Heal Clip - Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
  • Slickdraw icon1.png Slickdraw - Significantly increases handling, significantly decreases target acquisition.
  • Rapid hit icon1.png Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Keep away icon1.png Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
  • Rangefinder icon1.png Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Fragile focus icon1.png Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.

Possible Trait 2

  • Precision instrument icon1.png Precision Instrument - Dealing sustained damage significantly increases precision damage.
  • Opening shot icon1.png Opening Shot - Improved accuracy and range on the opening shot of attack.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Incandescent icon1.png Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
  • Golden tricorn icon1.png Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Eye of the storm icon1.png Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.

Possible Origin Trait

  • Alacrity icon1.png Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
  • One quiet moment icon1.png One Quiet Moment - Grants increased reload speed when out of combat.

How to Obtain

Detailed explanation on how to acquire Igneous Hammer

Notes

Lore

Forged by fire and might.

"You don't have to do this, if you don't want to," Ikora said. "I'd understand."

From the other side of the library, Aunor scowled. She was perhaps the most diligent of the Hidden, having dedicated herself to the unpleasant task of hunting down tainted Guardians. But that was precisely what worried Ikora. Each time they met, she seemed a little gaunter than before. A little testier. Was this crusade beginning to take a toll? Was it a mistake to give her another assignment instead of a vacation?

"I stand by my promise," Aunor snapped before transmatting out.

That had not alleviated Ikora's concerns one iota . She let out a sigh and rubbed her temples.

She couldn't dwell on it for long, however. The air crackled again. When Ikora opened her eyes, Saint was standing exactly where Aunor had been, moments ago. "Ikora Rey, I am sorry to come unannou-"

"How did you get in here?" she blurted. No one but the Hidden knew where her private library was. Or so she had thought.

The Exo stared at her, confused. "I-I transmatted," he said simply. He tried again. "I am sorry, but I must speak with you."

"No, I'm the one who should apologize. Please, sit." She hurried to clear the books piled around a pair of armchairs. "I got your message. It's unfortunate this has happened a second time."

Saint sat, his massive frame dwarfing the chair. "Unfortunate, yes. Disturbing too. I fear..." He paused, looking away. Out the window, the afternoon sun had turned golden and begun sinking in the sky. "In battle, I know what to do. There are no doubts. The Trials was the same. But now, I do not know."

"I understand. Sometimes, it feels like these incidents are designed to make us doubt everything, even our own abilities." Ikora sat beside him. "But there's no one I'd trust more to helm the Trials at a time like this."

"Not even the man they are named for?" Saint let out a sad laugh. "He does not wish to, in any case. I ask and right away, he says he is too busy to care. Told me to shut them down, if I was so tired."

"Well, he is busy. He's almost acting as a third Vanguard with this whole Cabal conflict. Perhaps after we come to terms with Caiatl..."

"You misunderstand. I am glad he is busy. Busy is good. It distracts him from his loss. But he is still..."

"Different?"

"No. Yes, but more than that." He shook his head in frustration. "When I told him about the incident, I thought he would worry, like me. Instead, he tells me to take notes next time. Said the data would be useful," he spat in disgust.

Ikora looked at Saint, expecting him to say more. When he didn't, she sat back in her seat, thinking. She wasn't exactly surprised. Osiris was an experimentalist , after all, and not a particularly sensitive one. And though this comment was certainly more callous than usual, she didn't understand Saint's concern. He seemed agitated, almost like he was angry at Osiris...

"That must've been upsetting to hear, after what you went through," she began slowly. Saint looked away, confirming her theory. "But I think his heart's in the right place. We know so little about the Darkness. More data would indeed be very useful."

Saint said nothing. The light through the window splashed orange across his helm.

"But," she pressed on, "We shouldn't endanger Guardians to get it. However Osiris feels about them now, the Trials started as a way to train fireteams, and they're going to stay that way." She stood, placing a hand on the Exo's shoulder. "I swear to you."

He nodded, eyes still fixed on the horizon. "Good."

Images

Igneous Hammer1.jpg

Related Links

Versions


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