DEADHORSE 04

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DEADHORSE 04
Attributes
Season 29
Type Submachine Gun
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Stasis
Archetype Adaptive Frame
Description …be the first good man we've lost to a fool accident, but this is a man we can't afford to…
Statistics
Impact 20
Range 43
Stability 45
Handling 51
Reload Speed 50
Rounds Per Minute 900
Magazine 36
Zoom 14
Aim Assistance 48
Airborne Effectiveness 23
Recoil 84
Acquisition
'
DEADHORSE 04 PvP Stats

DEADHORSE 04 is a Legendary Submachine Gun.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Possible Magazine / Battery

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • Drop Mag - Magazine drops on reload, wasting ammunition but greatly increasing Reload Speed.
  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.

Possible Trait 1

  • Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
  • Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
  • Rimestealer - Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Impromptu Ammunition - Final blows increase ammo meter progress from all sources for a short time.
  • Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Enlightened Action - Dealing damage improves reload speed and handling.

Possible Trait 2

  • Crystalline Corpsebloom - Rapid final blows spawn a [Stasis] Stasis crystal near the victim's location.
  • Target Lock - Damage increases the longer this weapon remains on a target.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Collective Pugilism - Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of melee energy generation on hit. Throwing a Tangle provides additional time. Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Redirection - Damaging rank-and-file combatants increases damage against more powerful ones.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.

Origin Trait

  • Carrion Munitions - Final blows on tougher combatants create insectoid robots that chase combatants and create greater explosions.

Notes

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons