Something New (Season 21)
From Destiny 2 Wiki
Something New (Season 21)
| |
---|---|
Attributes
| |
Season | 21 |
Type | Hand Cannon |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Stasis |
Archetype | Aggressive |
Description | "It's new to me." —Banshee-44 |
Statistics
| |
Impact | 92 |
Range | 58 |
Stability | 27 |
Handling | 24 |
Reload Speed | 25 |
Rounds Per Minute | 120 |
Magazine | 8 |
Zoom | 14 |
Inventory Size | 51 |
Aim Assistance | 60 |
Airborne Effectiveness | 23 |
Recoil | 98 |
Bounce Intensity | 2 |
Bounce Direction | Tends Right |
Acquisition
| |
---|---|
Solstice 2023 |
Something New (Season 21) PvP Stats |
---|
Something New is a Legendary Hand Cannon.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.
Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- Triple Tap - Rapidly landing precision hits will return one round to the magazine.
Trait 2
- Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
Origin Trait
- Dream Work - Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Triple Tap - Rapidly landing precision hits will return one round to the magazine.
- Discord - Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.
- Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
Possible Trait 2
- Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
- Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
- Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
- Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.
Origin Trait
- Dream Work - Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.
Notes
Images
Versions
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |