Something New (Season 17)

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Something New (Season 17)
Something new icon1.jpg
Attributes
Season 17
Type Hand Cannon
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Stasis
Archetype Aggressive
Description "It's new to me." —Banshee-44
Statistics
Impact 92
Range 58
Stability 27
Handling 24
Reload Speed 25
Rounds Per Minute 120
Magazine 8
Zoom 14
Inventory Size 51
Aim Assistance 60
Airborne Effectiveness 23
Recoil 98
Bounce Intensity 2
Bounce Direction Tends Right
Acquisition
Solstice 2022
Possible drop from Bonfire Bash.
Something New (Season 17) PvP Stats

Something New is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

  • Aggressive frame icon1.png Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.

Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.

Magazine

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.

Trait 1

  • Triple tap icon1.png Triple Tap - Rapidly landing precision hits will return one round to the magazine.

Trait 2

  • Headstone icon1.png Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.

Origin Trait

  • Dream work icon1.png Dream Work - Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.

Perks - Random Rolls

Intrinsic

  • Aggressive frame icon1.png Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.

Possible Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Triple tap icon1.png Triple Tap - Rapidly landing precision hits will return one round to the magazine.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Stats for all icon1.png Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Ensemble icon1.png Ensemble - Improved handling and reload speed when allies are nearby.
  • Tunnel vision icon1.png Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.

Possible Trait 2

  • Headstone icon1.png Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
  • Demolitionist icon1.png Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Harmony icon1.png Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • Multikill clip icon1.png Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • Well-rounded icon1.png Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
  • Thresh icon1.png Thresh - Killing combatants with this weapon generates a small amount of Super energy.

Origin Trait

  • Dream work icon1.png Dream Work - Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.

Lore

"It's new to me." —Banshee-44

"Do you ever tire of the work?" asks Eva Levante.

Banshee-44 looks up from his workbench. Eva often crosses in front of his kiosk on her walks to and from the Bazaar, striking up conversations with him in passing when she does. He briefly wonders if they've had this particular talk before; he wouldn't put it past her to simply let it play out to spare him the embarrassment of not remembering it.

"Can't say that I do," Banshee replies cordially. "Memory's not so great. Every gun feels like a new one."

Eva nods as she takes a sip of tea from the mug in her hand. "It's just that I see Guardians deliver parts to you all the time, and you seem to construct the same gun for them repeatedly. Are they not satisfied with what you provide?"

Banshee chuckles. "Maybe." He leans on the bench, looking at the various weapon components strewn about his shop. "It's a bit like Solstice, now that I think about it."

That seems to pique Eva's interest. "Oh?" she asks, eyebrow raised.

"Guardians bring me scraps, pieces of guns they dismantled." Banshee explains. "And I turn them into something new. Not always what the Guardian was hoping for, but they hold onto that hope and keep bringing me parts."

Eva smiles. "Same interaction, different outcome."

"Yeah. I guess you could say that."

"How wonderful," Eva says cheerfully. She raises his cup to him and walks back to the Courtyard.

"Definitely had that talk before," Banshee says to himself.

But he never tires of it.

Images

Versions


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