Brass Attacks
Brass Attacks
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Attributes
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Season | 13 |
Type | Sidearm |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Void |
Archetype | Aggressive Burst |
Description | "If looks could kill, you wouldn't even have to aim this thing." —Banshee-44 |
Statistics
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Impact | 56 |
Range | 47 |
Stability | 44 |
Handling | 42 |
Reload Speed | 34 |
Rounds Per Minute | 325 |
Magazine | 25 |
Zoom | 13 |
Inventory Size | 40 |
Aim Assistance | 89 |
Recoil | 90 |
Bounce Intensity | 10 |
Bounce Direction | Tends Left |
Acquisition
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Season Pass Reward |
Brass Attacks PvP Stats |
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Brass Attacks is a Legendary Sidearm.
Perks - Curated Roll
Intrinsic
- Aggressive Burst — Hard-hitting two-burst fire.
Barrel
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Magazine
- Alloy Magazine - Faster Reload when the magazine is empty.
Trait 1
- Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Trait 2
- Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
Perks - Random Rolls
Intrinsic
- Aggressive Burst — Hard-hitting two-burst fire.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Dragonfly - Precision kills create an elemental damage explosion.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Notes
Lore
"If looks could kill, you wouldn't even have to aim this thing." —Banshee-44
Banshee-44 hefted the Sidearm, testing its balance in his metal grip. Nice piece of work. He pulled the slide and peered through the ejection port. The barrel was true and the spring assembly was smooth as silicone. The brass plating and custom Picatinny rail were classy touches too. Just his speed.
Construction Redjacks had pulled the pistol from the build site of the H.E.L.M. Some of their deeper combat coding must have kicked in, because they brought the piece to him directly. Banshee wondered how long this beauty had been stuck in the rubble. Hell, maybe it was buried there intentionally. Evidence of some evil deed from way back.
Well, any dirt on this hardware was long forgotten by now. Banshee set to disassembling the gun, his hands working faster than the eye could follow. In just a few seconds, he had it in constituent parts on his bench. He scanned the surface of each component, looking for the maker's mark.
There! A tiny inscription on the trigger pin. Almost imperceptible, even to his digital eyes. He examined the pin through his loupe. The mark read "B-44.4.C-6". Seemed like a part number. Guess he'd never know who crafted it.
It really was a helluva piece, though. Whoever made it had a real eye for the game.
Wherever you came from, he thought, it's time to find you a new home.
Images
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |