Antiope-D
Antiope-D
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Attributes
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Season | 1 |
Type | Submachine Gun |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | Hakke |
Archetype | Precision |
Description | They look to you to save them. |
Statistics
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Impact | 25 |
Range | 63 |
Stability | 39 |
Handling | 26 |
Reload Speed | 27 |
Rounds Per Minute | 600 |
Magazine | 27 |
Zoom | 13 |
Inventory Size | 30 |
Aim Assistance | 58 |
Recoil | 90 |
Bounce Intensity | 10 |
Bounce Direction | Tends Left |
How to Obtain | |
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Gunsmith Engram Rewarded upon ranking up with the Gunsmith. |
Antiope-D PvP Stats | |
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Optimal Time-to-Kill | 0.90s |
Optimal Kill | 10 crits |
Body Shot Time-to-Kill | 1.20s |
Body Shots to Kill | 13 body |
Crit Damage | 20 |
Body Damage | 16 |
Contents
Perks - Curated Roll
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Sight / Barrel
- GB Iron - Agile iron sights. Short zoom.
- Increases handling speed
- Slightly increases range
- SC Holo - Hakke holo sights. Medium zoom.
- Greatly increases range
- Slightly decreases handling speed
Magazine / Battery
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Trait
- Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
Perks - Random Rolls
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Possible Sight / Barrel
- GA Post - Agile post sights. Short zoom.
- Greatly increases handling speed
- Slightly increases range
- GB Iron - Agile iron sights. Short zoom.
- Increases handling speed
- Slightly increases range
- SD Thermal - Hakke thermal imaging scope. Medium zoom. Highlights enemy targets.
- Increases Range.
- SC Holo - Hakke holo sights. Medium zoom.
- Greatly increases range
- Slightly decreases handling speed
Possible Magazine / Battery
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
- Under Pressure - Improved stability and accuracy as the magazine gets lower.
- Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
- Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Snapshot Sights - Faster time to aim down sights. Stability is increased.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
Possible Trait 2
- Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
- Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
- High-Impact Reserves - Rounds at the end of the magazine deal more damage.
- Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
- Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
- Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Mods
- Empty Mod Socket: Overload Rounds, Boss Spec, Counterbalance Stock, Backup Mag, Freehand Grip, Icarus Grip, Major Spec, Minor Spec, Radar Tuner, Taken Spec, Targeting Adjuster, Radar Booster, Sprint Grip, Rampage Spec, Dragonfly Spec, Surrounded Spec, Quick Access Sling
- Tier 1 Weapon
How to Obtain
Detailed explanation on how to acquire Antiope-D
PvP Profile
Precision Archetype SMG
The range of this SMG, combined with kill clip are the main reasons to use it. This SMG seems to be able to maintain damage output and possibly more importantly - crosshair stickiness at a considerably farther distance than most other SMGs. As a result, it has quite a bit of versatility, being more flexible than most, and you won't have to worry about your effective range as much as with other SMGs. Antiope-D has 58 aim assist, the highest of nearly all SMGs, only beat out by Mida Mini Tool by 1 point. This lends to the overall ease of use when shooting with the gun, assists in compensating for the recoil, and as I mentioned, maintaining aim assist at range.
Antiope-D begins to see damage dropoff at 27m, maintaining full damage for 26m. Damage begins to drop more drastically after 29-30m. 23m seems to be the most optimal range, aim assist is strong and damage falloff isn't something to worry about. Aim assist also seems to begin dropping off more drastically at around 29ish meters.
Stability wise, this gun isn't bad, its got mainly vertical recoil, which is easy to anticipate and control for the most part, but because of its low stability it has a noticeable amount of crosshair climb when holding the trigger and firing continuously. I did notice, as with many SMGs, that this weapon also has some jerks in the direction of its recoil - so overall, this weapons recoil might take some getting used to, but isn't too difficult to master. It's got 90 recoil direction, and for the most part like I mentioned its entirely vertical recoil and pretty easy to control, so although its stability stat itself isn't amazing, between the aim assist and recoil direction, it shouldn't be too hard to learn to compensate for the recoil. I found that using 1 mod was somewhat useful with the weapon, but certainly not 2. Even with 1 mod, usefulness was miniscule, but somewhat noticeable, so I suppose it could be useful.
Handling and reload speed statistically aren't great for this weapon, but I haven't really noticed much of an issue with either. I feel that for the sake of balancing, its expected that this weapon wouldn't have a great reload speed, but again it didn't feel that bad. Using gunslinger's chain of woe, or perhaps a kinetic munition loader mod could improve the weapons performance and save you time when activating kill clip. This weapon also has a relatively small mag, which also makes sense given its potential damage output. Running out of ammo will be something you'll want to be aware of, furthermore making a reload mod something I could certainly recommend.
The Good:
- Best in-class range
- Great aim assist
- Great recoil direction
- Kill Clip
The Bad:
- Slow reload speed
- Decent handling
- Small magazine
Notes
- The default shader for this weapon appears to be a worn version of the Hakke History shader.
Images
Related Links
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