Antiope-D

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Antiope-D
Antiope-d icon1.jpg
Attributes
Season 1
Type Submachine Gun
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Archetype Precision
Description They look to you to save them.
Statistics
Impact 25
Range 63
Stability 39
Handling 26
Reload Speed 27
Rounds Per Minute 600
Magazine 27
Zoom 13
Inventory Size 30
Aim Assistance 58
Recoil 90
Bounce Intensity 10
Bounce Direction Tends Left
How to Obtain
Gunsmith faction icon1.png Gunsmith Engram
Rewarded upon ranking up with the Gunsmith.
Antiope-D PvP Stats
Optimal Time-to-Kill 0.90s
Optimal Kill 10 crits
Body Shot Time-to-Kill 1.20s
Body Shots to Kill 13 body
Crit Damage 20
Body Damage 16
Antiope-D is a Year 1 Legendary Submachine Gun which was re-implemented as a Year 2 weapon.


Perks - Curated Roll

Intrinsic

  • Precision frame icon1.png Precision Frame - This weapon's recoil pattern is more predictably vertical.

Sight / Barrel

  • Gb iron icon1.png GB Iron - Agile iron sights. Short zoom.
    • Increases handling speed
    • Slightly increases range
  • Sc holo icon1.png SC Holo - Hakke holo sights. Medium zoom.
    • Greatly increases range
    • Slightly decreases handling speed

Magazine / Battery

  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.

Trait

  • Kill clip icon1.png Kill Clip - Reloading after a kill grants increased damage.

Perks - Random Rolls

Intrinsic

  • Precision frame icon1.png Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Sight / Barrel

  • Ga post icon1.png GA Post - Agile post sights. Short zoom.
    • Greatly increases handling speed
    • Slightly increases range
  • Gb iron icon1.png GB Iron - Agile iron sights. Short zoom.
    • Increases handling speed
    • Slightly increases range
  • Sd thermal icon1.png SD Thermal - Hakke thermal imaging scope. Medium zoom. Highlights enemy targets.
    • Increases Range.
  • Sc holo icon1.png SC Holo - Hakke holo sights. Medium zoom.
    • Greatly increases range
    • Slightly decreases handling speed

Possible Magazine / Battery

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Pulse monitor icon1.png Pulse Monitor - Automatically reloads a portion of the magazine when critically wounded.
  • Under pressure icon1.png Under Pressure - Improved Stability and accuracy as the magazine gets lower.
  • Slideways icon1.png Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability.
  • Field prep icon1.png Field Prep - Increased ammo reserves. Faster reload when crouched.
  • Zen moment icon1.png Zen Moment - Causing damage with this weapon increases its Stability.
  • Snapshot sights icon1.png Snapshot Sights - Faster time to aim down sights.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.

Possible Trait 2

  • Dynamic Sway Reduction.png Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
  • Kill clip icon1.png Kill Clip - Reloading after a kill grants increased damage.
  • High-impact reserves icon1.png High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Grave robber icon1.png Grave Robber - Melee kills reload a portion of the magazine.
  • Tap the trigger icon1.png Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
  • Auto-loading holster icon1.png Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
  • Threat detector icon1.png Threat Detector - Increased reload, stability, and handling when enemies are in close proximity.

Mods

How to Obtain

Detailed explanation on how to acquire Antiope-D

PvP Profile

Precision Archetype SMG

The range of this SMG, combined with kill clip are the main reasons to use it. This SMG seems to be able to maintain damage output and possibly more importantly - crosshair stickiness at a considerably farther distance than most other SMGs. As a result, it has quite a bit of versatility, being more flexible than most, and you won't have to worry about your effective range as much as with other SMGs. Antiope-D has 58 aim assist, the highest of nearly all SMGs, only beat out by Mida Mini Tool by 1 point. This lends to the overall ease of use when shooting with the gun, assists in compensating for the recoil, and as I mentioned, maintaining aim assist at range.

Antiope-D begins to see damage dropoff at 27m, maintaining full damage for 26m. Damage begins to drop more drastically after 29-30m. 23m seems to be the most optimal range, aim assist is strong and damage falloff isn't something to worry about. Aim assist also seems to begin dropping off more drastically at around 29ish meters.

Stability wise, this gun isn't bad, its got mainly vertical recoil, which is easy to anticipate and control for the most part, but because of its low stability it has a noticeable amount of crosshair climb when holding the trigger and firing continuously. I did notice, as with many SMGs, that this weapon also has some jerks in the direction of its recoil - so overall, this weapons recoil might take some getting used to, but isn't too difficult to master. It's got 90 recoil direction, and for the most part like I mentioned its entirely vertical recoil and pretty easy to control, so although its stability stat itself isn't amazing, between the aim assist and recoil direction, it shouldn't be too hard to learn to compensate for the recoil. I found that using 1 mod was somewhat useful with the weapon, but certainly not 2. Even with 1 mod, usefulness was miniscule, but somewhat noticeable, so I suppose it could be useful.

Handling and reload speed statistically aren't great for this weapon, but I haven't really noticed much of an issue with either. I feel that for the sake of balancing, its expected that this weapon wouldn't have a great reload speed, but again it didn't feel that bad. Using gunslinger's chain of woe, or perhaps a kinetic munition loader mod could improve the weapons performance and save you time when activating kill clip. This weapon also has a relatively small mag, which also makes sense given its potential damage output. Running out of ammo will be something you'll want to be aware of, furthermore making a reload mod something I could certainly recommend.

The Good:

  • Best in-class range
  • Great aim assist
  • Great recoil direction
  • Kill Clip

The Bad:

  • Slow reload speed
  • Decent handling
  • Small magazine

Notes

  • The default shader for this weapon appears to be a worn version of the Hakke History shader.

Images

Antiope-D1.jpg

Related Links


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