Rapacious Appetite
Rapacious Appetite
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Attributes
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Season | 21 |
Type | Submachine Gun |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Stasis |
Foundry | ????? |
Archetype | ????? |
Description | Hunt, feed, hunt again. |
Vendor | Sonar Station |
Statistics
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Impact | 22 |
Range | 43 |
Stability | 6 |
Handling | 53 |
Reload Speed | 22 |
Rounds Per Minute | 750 |
Magazine | 27 |
Zoom | 14 |
Inventory Size | 34 |
Aim Assistance | 27 |
Airborne Effectiveness | 18 |
Recoil | 94 |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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"Ghosts of the Deep" Dungeon |
Rapacious Appetite PvP Stats |
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Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil.
Sight / Barrel
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Magazine / Battery
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
Trait 1
- Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
Trait 2
- Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
Origin Trait
- Unsated Hunger - Increased handling, reload speed, and stability when no abilities are fully charged.
- Swords gain increased guard resistance and charge rate instead.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - High damage, high recoil.
Possible Sight / Barrel
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Possible Magazine / Battery
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
Possible Trait 1
- Envious Assassin - Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
- Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
- Offhand Strike - Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
- 35px Invisible Hand - Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit.
- Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.
- Perpetual Motion Enhanced - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
- Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
- Target Lock - Damage increases the longer this weapon remains on a target.
- Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Possible Origin Trait
- Unsated Hunger - Increased handling, reload speed, and stability when no abilities are fully charged.
- Swords gain increased guard resistance and charge rate instead.
How to Obtain
Detailed explanation on how to acquire Rapacious Appetite
Notes
Lore
Hunt, feed, hunt again.
To: Vanguard High Command
Incident Report Source: Scout Patrol 919
Report: Kraken Mare, Exterior Shelf Shallows-High Priority-0174
Target: J4W-S, Aberrant Houseless Servitor, Wrathborn
Threat Type: Ambusher, supported by hostile Warband(s), Engage with Extreme Caution
Noted Casualties: 8, not all incidents recorded.
Known Armaments: Servitor Eye Projector, Material Denial Shield, Displacement Thresher, Kinetic Impact.
Incident Report-309: Servitor J4W-S was spotted in the southern ridge of Kraken Mare. Dive Tactical was notified, and fireteams were pulled from the area. Upon retreat, one fireteam was ambushed by a Hive warband. J4W-S then dove from above, and crashed into the fireteam, using its body as a kinetic driver. One fireteam member was killed on impact, and their Ghost was captured. Both remaining Guardians were able to escape after a prolonged exchange of fire.
RE: Recovery teams dispatched.
Recovery Incident Report-317: Dive Tactical and accompanying fireteams prepared an ambush and engaged J4W-S outside of Delta Sector. When caught in the crossfire, J4W-S initially fled the battle under the cover of Taken forces, only to harry the fireteams with guerrilla attacks from the surrounding methane sea. Note this Wrathborn Servitor retains the use of their displacement thresher and has begun using it to pick up and drop fireteam members into the methane sea's open depths, outside the safety of the coral shelves. The thin density of the liquid makes survival without independent propulsion unlikely and recovering remains for Ghost resurrection difficult. Dive Tactical is advised not to engage J4W-S near shelf drops or cliff faces in the future.
RE: J4W-S has been confirmed to have been converted to a Wrathborn Servitor. This would explain its aggression and predatory behaviors. Following notable operator losses, Dive Tactical has erected radar buoys to detect ambushes in what have come to be known as the Servitor's hunting grounds.
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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