Optative

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Optative
Attributes
Season 23
Type Hand Cannon
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Void
Foundry ?????
Archetype ?????
Description If only you could see yourself. But you have no eyes. Not the dimmest sense survives...
Statistics
Impact 78
Range 34
Stability 55
Handling 26
Reload Speed 53
Rounds Per Minute 180
Magazine 12
Zoom 14
Inventory Size 54
Aim Assistance 67
Airborne Effectiveness 10
Recoil 97
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Starcrossed exotic mission
Classic Collector (Boon modifier).
Optative PvP Stats

Optative is a Legendary Hand Cannon.


Perks - Curated Roll

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Sight / Barrel

  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Magazine / Battery

  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.

Trait 1

Trait 2

  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.

Origin Trait

  • File:Nano-munitions icon1.png Nano-Munitions - Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Perks - Random Rolls

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Sight / Barrel

  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.

Possible Trait 1

  • Permeability - Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
  • Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Attrition Orbs - Dealing sustained damage creates an Orb of Power.

Possible Trait 2

  • Under-Over - Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Offhand Strike - Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
  • Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
  • Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • Golden Tricorn Enhanced - Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

Possible Origin Trait

  • File:Nano-munitions icon1.png Nano-Munitions - Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

How to Obtain

Detailed explanation on how to acquire Optative

Notes

Lore

Images

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons