Hand in Hand

From Destiny 2 Wiki
Jump to navigation Jump to search
Hand in Hand
Attributes
Season 20
Type Shotgun
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Arc
Foundry Field-Forged
Archetype Aggressive
Description This weapon was forged by Devrim Kay VIII for the survivors.
Vendor Banshee-44
Statistics
Impact 80
Range 18
Stability 20
Handling 26
Reload Speed 32
Rounds Per Minute 55
Magazine 4
Zoom 12
Inventory Size 32
Aim Assistance 33
Airborne Effectiveness 3
Recoil 72
Bounce Intensity 28
Bounce Direction Tends Left
Acquisition
Open Legendary engrams and earn faction rank-up packages.
Banshee-44
Occasionally sells this weapon.
Legendary Engram (World Loot Pool)
Possible drop.
Hand in Hand PvP Stats

Hand in Hand is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

  • Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.

Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Magazine

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.

Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

Trait 2

  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

Origin Trait

  • Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
    • Swords gain increased charge rate and guard resistance.

Perks - Random Rolls

Intrinsic

  • Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.

Possible Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Possible Magazine

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
  • Dual Loader - Reloads three shells at a time, but reduces reload speed.
  • Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
  • Ensemble - Improved handling and reload speed when allies are nearby.

Possible Trait 2

  • Trench Barrel — After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
  • Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.
  • Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.

Origin Trait

  • Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
    • Swords gain increased charge rate and guard resistance.

Notes

Images

Versions


Weapons
Primary Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows
Special Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms
Heavy Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns
Exotic Weapons