Hand in Hand
From Destiny 2 Wiki
Hand in Hand
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Attributes
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Season | 20 |
Type | Shotgun |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Arc |
Foundry | Field-Forged |
Archetype | Aggressive |
Description | This weapon was forged by Devrim Kay VIII for the survivors. |
Vendor | Banshee-44 |
Statistics
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Impact | 80 |
Range | 18 |
Stability | 20 |
Handling | 26 |
Reload Speed | 32 |
Rounds Per Minute | 55 |
Magazine | 4 |
Zoom | 12 |
Inventory Size | 32 |
Aim Assistance | 33 |
Airborne Effectiveness | 3 |
Recoil | 72 |
Bounce Intensity | 28 |
Bounce Direction | Tends Left |
Acquisition
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Open Legendary engrams and earn faction rank-up packages. | |
Banshee-44 Occasionally sells this weapon.
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Legendary Engram (World Loot Pool) Possible drop.
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Hand in Hand PvP Stats |
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Hand in Hand is a Legendary Shotgun.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.
Barrel
- Rifled Barrel - Ranged shotgun barrel.
- Increases range
- Greatly decreases handling speed
Magazine
- Assault Mag - This shotgun's magazine is optimized for quick combat.
- Greatly increases Stability.
- Increases Rate of Fire.
Trait 1
- Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
Trait 2
- Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
Origin Trait
- Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
- Swords gain increased charge rate and guard resistance.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.
Possible Barrel
- Rifled Barrel - Ranged shotgun barrel.
- Increases range
- Greatly decreases handling speed
- Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Barrel Shroud - Balanced shotgun barrel.
- Increases stability
- Increases handling speed
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
Possible Magazine
- Assault Mag - This shotgun's magazine is optimized for quick combat.
- Greatly increases Stability.
- Increases Rate of Fire.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
- Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
- Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
- Dual Loader - Reloads three shells at a time, but reduces reload speed.
- Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
- Ensemble - Improved handling and reload speed when allies are nearby.
Possible Trait 2
- Trench Barrel — After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
- Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
- Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
- Elemental Capacitor - Increased stats based on the currently equipped subclass.
- Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
- One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
Origin Trait
- Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
- Swords gain increased charge rate and guard resistance.
Notes
Images
Versions
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |