Hand in Hand

From Destiny 2 Wiki
Jump to navigation Jump to search
Hand in Hand
Attributes
Season 20
Type Shotgun
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Arc
Foundry Field-Forged
Archetype Aggressive
Description This weapon was forged by Devrim Kay VIII for the survivors.
Vendor Banshee-44
Statistics
Impact 80
Range 18
Stability 20
Handling 26
Reload Speed 32
Rounds Per Minute 55
Magazine 4
Zoom 12
Inventory Size 32
Aim Assistance 33
Airborne Effectiveness 3
Recoil 72
Bounce Intensity 28
Bounce Direction Tends Left
Acquisition
Open Legendary engrams and earn faction rank-up packages.
Banshee-44
Occasionally sells this weapon.
Legendary Engram (World Loot Pool)
Possible drop.
Hand in Hand PvP Stats

Hand in Hand is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

  • Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.

Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Magazine

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.

Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

Trait 2

  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.

Origin Trait

  • Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
    • Swords gain increased charge rate and guard resistance.

Perks - Random Rolls

Intrinsic

  • Aggressive Frame - Hard-hitting, high recoil. Increases rate of fire after kill.

Possible Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Possible Magazine

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
  • Dual Loader - Reloads three shells at a time, but reduces reload speed.
  • Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
  • Ensemble - Improved handling and reload speed when allies are nearby.

Possible Trait 2

  • Trench Barrel — After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
  • Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Elemental Capacitor - Increased stats based on the currently equipped subclass.
    • increases your reload speed.
    • increases handling.
    • increases stability.
    • moderately controls recoil and increases movement speed when aiming down sights.
    • increases airborne effectiveness.
  • Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.

Origin Trait

  • Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
    • Swords gain increased charge rate and guard resistance.

Notes

Images

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons