Duty Bound (Adept)
From Destiny 2 Wiki
Duty Bound (Adept)
| |
---|---|
Attributes
| |
Season | 16 |
Type | Auto Rifle |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Kinetic |
Archetype | Adaptive |
Description | "Due respect, Commander? I was there when the Hive found us on Earth. I was there when we stopped them on Titan. And I'll be there when we wipe them out." —Sloane |
Statistics
| |
Impact | 21 |
Range | 36 |
Stability | 39 |
Handling | 63 |
Reload Speed | 49 |
Rounds Per Minute | 600 |
Magazine | 41 |
Zoom | 18 |
Inventory Size | 58 |
Aim Assistance | 73 |
Airborne Effectiveness | 18 |
Recoil | 60 |
Bounce Intensity | 40 |
Bounce Direction | Tends Right |
Acquisition
| |
---|---|
Season of the Risen Nightfall Grandmaster |
Duty Bound (Adept) PvP Stats |
---|
Duty Bound (Adept) is a Legendary Auto Rifle.
Perks - Curated Roll
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Barrel
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Magazine
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
Trait 1
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
Trait 2
- Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
Origin Trait
- Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
Perks - Random Rolls
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Triple Tap - Rapidly landing precision hits will return one round to the magazine.
- Compulsive Reloader - Grants increased reload speed when close to full magazine.
Possible Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
Possible Origin Trait
- Stunning Recovery - Stunning a Champion partially refills your magazine, triggers health regeneration, and improves recovery for a short duration.
- Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
Notes
Images
Related Links
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |