Different Times

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Different Times
Different times icon1.jpg
Attributes
Season 21
Type Pulse Rifle
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Strand
Foundry ?????
Archetype ?????
Description The past lasts forever.
Statistics
Impact 23
Range 28
Stability 39
Handling 18
Reload Speed 28
Rounds Per Minute 540
Magazine 34
Zoom 17
Inventory Size 50
Aim Assistance 75
Airborne Effectiveness 18
Recoil 52
Weapon Pattern Legendary icon.jpg Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Resonant Elements Extract icon.jpg Deepsight Resonance
Extractions required to unlock: 5
Acquisition
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Different Times PvP Stats
Different Times is a Legendary Pulse Rifle.



Perks - Curated Roll

Intrinsic

  • Rapid-fire frame icon1.png Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Sight / Barrel

  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.

Magazine / Battery

Trait 1

  • Offhand strike icon1.png Offhand Strike - Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.

Trait 2

  • Focused fury icon1.png Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.

Origin Trait

  • Unsated hunger icon1.png Unsated Hunger - Increased handling, reload speed, and stability when no abilities are fully charged.
    • Swords gain increased guard resistance and charge rate instead.

Perks - Random Rolls

Intrinsic

  • Rapid-fire frame icon1.png Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Possible Sight / Barrel

  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.

Possible Trait 1

  • Subsistence icon1.png Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Stats for all icon1.png Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Offhand strike icon1.png Offhand Strike - Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
  • 35px Invisible Hand - Repeatedly missing targets increases this weapon's stability for a short time. This buff lasts for a short duration after a target is hit.
  • Heating up icon1.png Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Outlaw icon1.png Outlaw - Precision kills greatly decrease reload time.

Possible Trait 2

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Focused fury icon1.png Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
  • Collective action icon1.png Collective Action - Collecting elemental pickups or throwing a Strand Tangle grants a stacking period of increased damage.Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.
  • Multikill clip icon1.png Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • Golden tricorn icon1.png Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • Headseeker icon1.png Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
  • Hatchling icon1.png Hatchling - Precision final blows or rapidly defeating targets with a non-precision weapon spawns a Threadling at the target's location.
  • Golden tricorn enhanced icon1.png Golden Tricorn Enhanced - Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.

Possible Origin Trait

  • Unsated hunger icon1.png Unsated Hunger - Increased handling, reload speed, and stability when no abilities are fully charged.
    • Swords gain increased guard resistance and charge rate instead.

How to Obtain

Detailed explanation on how to acquire Different Times

Notes

Lore

The past lasts forever.

At the base of the mesa, Lord Shaxx stands triumphant. Blood seeps into the grass at his feet as the Warlord before him, legs shattered, makes a feeble attempt to drag himself away.

"It's over," Shaxx decrees. "Bring out your Ghost."

The Warlord shakes his head, hands trembling even as he claws at the hard-packed earth. In the distance, atop the mesa, the setting sun kisses the parapets of Shaxx's castle, untouched by the violence in its shadow. Behind its walls, tendrils of smoke gently waft into the sky as the Ghostless under Shaxx's protection begin preparing the fires for their meals.

Six Warlords arrived to conquer his stronghold. Five met their final death.

"Your Ghost," Shaxx repeats. He steps forward and crushes the Warlord's hand with his boot.

The Warlord cries out in pain, and all at once, the defiance leaves him like the breath in his lungs. His Ghost materializes, their eye fixated on Shaxx in fear.

Lord Shaxx shapes his Solar Light into a burning hammer, and in a single swing-

A clang of molten metal shakes him back to the present.

On the screen in front of him, a Guardian tosses her Hammer of Sol into the opposing team. Five erupt in flames as the lone survivor retreats. The Guardian pursues.

Shaxx, without missing a beat, refocuses his attention on the Crucible match.

"Look at them fall!" he shouts over the comms.

A moment later, the Sunbreaker catches up to the last opponent and incinerates them.

Shaxx cheers her on as the smoke swallows his memories of a different time.

Images

Different Times1.jpg

Related Links


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