Compass Rose (Season 17)

From Destiny 2 Wiki
Jump to: navigation, search
Compass Rose (Season 17)
Compass rose icon1.jpg
Attributes
Season 17
Type Shotgun
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Solar
Archetype Precision
Description "Let the Light be your compass." —Mithrax
Statistics
Impact 70
Range 62
Stability 41
Handling 35
Reload Speed 48
Rounds Per Minute 65
Magazine 5
Zoom 12
Inventory Size 45
Aim Assistance 73
Airborne Effectiveness 2
Recoil 75
Bounce Intensity 25
Bounce Direction Tends Vertical
Acquisition
Solstice 2022
Possible drop from Bonfire Bash.
Compass Rose (Season 17) PvP Stats

Compass Rose is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

  • Precision frame icon1.png Precision Frame - This weapon's recoil pattern is more predictably vertical.

Barrel

  • Full choke icon1.png Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Magazine

  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Trait 1

  • Field prep icon1.png Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.

Trait 2

  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

Perks - Random Rolls

Intrinsic

  • Precision frame icon1.png Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Barrel

  • Rifled barrel icon1.png Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore icon1.png Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Extended barrel icon1.png Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full choke icon1.png Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Possible Magazine

  • Assault mag icon1.png Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Lead from Gold icon.png Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
  • Quickdraw icon1.png Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Surplus icon1.png Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Air assault icon1.png Air Assault - This weapon gains increased airborne effectiveness as your health gets lower.
  • Turnabout icon1.png Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Fragile focus icon1.png Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.

Possible Trait 2

  • Snapshot sights icon1.png Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Trench Barrel icon.png Trench Barrel — After a successful melee hit, this weapon gains increased damage, handling, and reload speed for a short duration—or until three shots are fired.
  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Golden tricorn icon1.png Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
  • Incandescent icon1.png Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
  • Adagio icon1.png Adagio - After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.

Origin Trait

  • Dream work icon1.png Dream Work - Once per reload, assists or assisted final blows partially refill the weapon from reserves, potentially overflowing the magazine.

Notes

Lore

"Let the Light be your compass." —Mithrax

"You should put your gun away," the Warlock says as her Hunter companion strolls into the empty office. A long, appreciative whistle escapes him as he slowly turns and surveys the room.

"The commander's sure come on up, hasn't he?" the Hunter remarks, Shotgun still resting on his shoulder. Then, noticing something on a high shelf, he wonders: "Is that a cat?"

The Warlock gives him a gentle shove into the middle of the room, then slowly urges his Shotgun down from his shoulder; her touch leaves an ice-rimmed mark on the barrel. The look she levels at the Hunter is patient, but thinning.

"I don't recall having a meeting scheduled right now," booms a voice from the doorway. Both Warlock and Hunter turn to face Commander Zavala, the Hunter shifting his Shotgun behind his back as his Ghost decompiles the weapon. He gives Zavala a crooked, apologetic smile and shows his hands to the Warlock in a "Gun? What gun?" gesture.

"Commander Zavala," the Warlock says with a quick chastising look at her cohort. "I'm—"

"I know who you two are," Zavala says as he breezes past them. "I have a call with the Consensus in ten minutes. You have eight of them."

"He's heard of us!" the Hunter whispers to the Warlock, who gives him a surreptitious elbow in the side.

"Commander. First of all, we wanted to thank you for the rescue efforts on Europa. We wanted to talk about the long-term plans regarding Eliksni settlement in the City."

Zavala sits at his desk, his face weary. "There is no long-term plan. Yet."

"You didn't have a plan before putting them in a bombed-out ditch?" the Hunter interjects. Zavala's expression is mixed with surprise and aggravation, but he lets out a burst of laughter—it crescendos in an uncharacteristically jovial manner before dissipating into a sigh.

"I suppose it looks like that," Zavala admits. "This is the territory the Consensus would cede for the time being. But the plan is to turn the area into a community learning annex where the Eliksni and humanity can freely share ideas, culture, and language."

"And they would live there?" the Warlock asks.

"No," Zavala says with a shake of his head. "If everything goes well, they'll live in the City. Wherever they'd like. It's just going to take time to build up the piece of Botza District we gave them, and to make sure the people of the City accept them. The last thing we need is violence born out of confusion and ignorance."

The Warlock and Hunter look to one another, then back to Zavala. "That's… honestly better than we expected. No—offense to your city planning strategies, Commander, I just—"

"It wasn't my plan," Zavala says, motioning to the woman eavesdropping in doorway.

"Ikora," the Warlock says with a respectful incline of her head.



Both Warlock and Hunter look shocked at her presence. Ikora smiles demurely and more fully invites herself into the room.

"When I heard Mithrax's old fireteam had come to the City, I was surprised to see you here, rather than down there with him," Ikora says, though she isn't truly surprised. "Have you given him your regards?"

"With everything that happened on Europa, ma'am, we didn't think it prudent. He's still—there's still raw emotions and—with everything going on right now, it's been hard to connect with him," the Warlock admits, giving the Hunter a concerned look. Ikora regards them for a moment, then nods and approaches Zavala.

"Family struggles can be challenging," Ikora recognizes, her hand on the back of Zavala's chair. "Even with found family. But I have faith you'll find a way to work it out."

She leans over and whispers something to him; the Vanguard commander gives her a look of approval as he begins opening terminal windows for his impending meeting.

"In the meantime, how would you two like to help the Vanguard?" Ikora asks with one brow raised. The Warlock and Hunter cast a furtive look to one another, but both are quick to offer silent nods of affirmation. Ikora smiles, having expected that response, and spreads her arms to herd the pair out of Zavala's office.

"Good. We have a long-range scout operating outside of the City, a newly minted Hunter, and we'd like you two to keep him company," Ikora says as she walks. She glances briefly back over her shoulder to Zavala, who offers her an appreciative smile.

"Who?" the Warlock asks.

"That's… complicated."

Images

Compass Rose1.jpg

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons