Cold Front
From Destiny 2 Wiki
Cold Front
| |
---|---|
Attributes
| |
Season | 23 |
Type | Submachine Gun |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | Häkke |
Archetype | Aggressive |
Description | Sweep in like a force of nature. Leave destruction in your wake. |
Statistics
| |
Impact | 23 |
Range | 40 |
Stability | 7 |
Handling | 53 |
Reload Speed | 19 |
Rounds Per Minute | 720 |
Magazine | 27 |
Zoom | 14 |
Inventory Size | 34 |
Aim Assistance | 29 |
Airborne Effectiveness | 15 |
Recoil | 92 |
Acquisition
| |
---|---|
Earned during the seasonal Dawning event. |
Cold Front PvP Stats |
---|
Cold Front is a Legendary Submachine Gun.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil.
Barrel
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Magazine
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Trait 1
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Trait 2
- Attrition Orbs - Dealing sustained damage creates an Orb of Power.
Origin Trait
- Dawning Surprise - Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.
- Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - High damage, high recoil.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
- Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
- Enlightened Action - Dealing damage improves reload speed and handling.
- Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Possible Trait 2
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
- Attrition Orbs - Dealing sustained damage creates an Orb of Power.
- Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Origin Trait
- Dawning Surprise - Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.
- Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.
Notes
Images
Weapon Ornaments
Versions
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |