Peacebond
Peacebond
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Attributes
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Season | 26 |
Type | Sidearm |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Stasis |
Foundry | ????? |
Archetype | ????? |
Description | "I will honor the terms of this armistice on one condition: the Iron Lords enforce it." -Lord Saladin |
Vendor | Valus Saladin |
Statistics
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Impact | 75 |
Range | 33 |
Stability | 79 |
Handling | 50 |
Reload Speed | 29 |
Rounds Per Minute | 491 |
Magazine | 48 |
Zoom | 12 |
Inventory Size | 43 |
Aim Assistance | 69 |
Airborne Effectiveness | 25 |
Recoil | 92 |
Acquisition
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Complete Iron Banner matches and earn rank-up packages from Lord Saladin. |
Peacebond PvP Stats |
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Perks - Curated Roll
Intrinsic
Adaptive Burst - Fires a three-round burst.
Sight / Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine / Battery
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait 1
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Trait 2
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Origin Trait
Skulking Wolf - During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.
Perks - Random Rolls
Intrinsic
Adaptive Burst - Fires a three-round burst.
Possible Sight / Barrel
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Possible Magazine / Battery
Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
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Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
Alloy Magazine - Faster Reload when the magazine is empty.
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Possible Trait 1
Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
Possible Trait 2
Rimestealer - Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
- 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
Desperado — Reloading while Outlaw is active increases your rate of fire.
Possible Origin Trait
Skulking Wolf - During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.
How to Obtain
Detailed explanation on how to acquire Peacebond
Notes
Lore
"I will honor the terms of this armistice on one condition: the Iron Lords enforce it." -Lord Saladin
Each passing moment is marked by the click of an analog timer on the wall.
When the pressure gauge reaches 100 percent, the timer releases a final click and the airlock doors grind open in the hangar bay. Lord Saladin tucks his helmet under his arm and marches inside. He is met by banners of blue and white ringing the walls, each bearing the crest of the Caiatl's empire, the Cabal Ascendancy.
A pair of blue-armored Phalanxes greet Saladin at the entrance with raised rifles, but the Iron Lord strides past without a glance. The Phalanxes slowly lower their rifles and turn toward a heavily armored Valus approaching from the other side of the hangar.
"You come alone?" Valus Or'ohk bellows, reaching up to wrench his helmet off. A pressurized hiss escapes as the environmental seal breaks. "You are bold, Commander."
"Lord," Saladin corrects as he closes the distance between them. "My title is Iron Lord."
Valus Or'ohk comes to a stop, looking down at Saladin with narrowed eyes. "Iron Lord Saladin," he tests the unfamiliar words with gnashing teeth. "You are bold."
"I'm not here for flattery or your formal processions," Saladin rebukes, now within arm's reach of the Valus. Saladin looks up at him, unafraid, undeterred. "How do you want to do this?"
The Valus locks eyes with Saladin, then snorts loudly and rumbles with appreciative laughter. "I have a war room," he says in a more conversational tone. No more boasts, no more chest-beating. "We are tracking the movements of Hive ships in the vicinity of the Mars anomaly."
"There have been developments in the Dreaming City regarding Xivu Arath you should be aware of," Saladin replies. "Lead the way."
Images
Versions
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |