Nezarec's Whisper
From Destiny 2 Wiki
Nezarec's Whisper
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Attributes
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Season | 17 |
Type | Glaive |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Arc |
Archetype | Adaptive Glaive |
Description | "Rise, Disciple, and bear this gift with pride." —Rhulk, Disciple of the Witness |
Statistics
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Impact | 80 |
Range | 50 |
Shield Duration | 42 |
Handling | 42 |
Reload Speed | 25 |
Rounds Per Minute | 55 |
Magazine | 5 |
Inventory Size | 50 |
Aim Assistance | 55 |
Airborne Effectiveness | 9 |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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Crown of Sorrow Haunted Weapon Focusing.
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Armaments of the Haunted Possible reward.
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Nightmare Containment Possible drop when binding 500 Vestiges of Dread.
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Sever Possible drop when using a Bound Presence to open the chest at the end of a mission.
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Nezarec's Whisper PvP Stats |
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Nezarec's Whisper is a Legendary Glaive.
Perks - Curated Roll
Intrinsic
- Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Haft
- Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
Trait 2
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Origin Trait
Perks - Random Rolls/Shaped
Intrinsic
- Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Possible Haft
- Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
- Supercooled Accelerator - Optimized for extended range.
- Increases range
- Slightly decreases reload speed
- Slightly decreases handling speed
- Tempered Truss Rod - High stiffness for quick handling.
- Greatly increases handling speed
- Slightly decreases reload speed
- Slightly decreases range
- Low-Impedance Windings - Improved output efficiency.
- Increases shield duration
- Slightly increases reload speed
- Decreases range
- Auxiliary Reserves - Additional energy storage.
- Greatly increases shield duration
- Decreases reload speed
- Lightweight Emitter - Weight reduction for better agility.
- Increases reload speed
- Slightly increases handling speed
- Decreases shield duration
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
Normal
- Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
- Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
- Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
- Compulsive Reloader - Grants increased reload speed when close to full magazine.
- Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Enhanced
Template:Tilting at Windmills (Enhanced) Template:Lead from Gold (Enhanced)
- Genesis (Enhanced) - Breaking a combatant's shield with this weapon fills its magazine from reserves, with Kinetic weapons overflowing. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
- Compulsive Reloader (Enhanced) - Grants greatly increased reload speed when close to full magazine.
Template:Impulse Amplifier (Enhanced)
- Demolitionist (Enhanced) - Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Possible Trait 2
Normal
- Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
- Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
Enhanced
- Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
- Adrenaline Junkie (Enhanced) - This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.
- Adaptive Munitions (Enhanced) - This weapon adapts its damage output to be more effective against energy shields that don't match its damage type. Improves damage increase.
- Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.
Template:Unstoppable Force (Enhanced)
Origin Trait
Weapon Shaping
Intrinsic
Level Unlocked | Intrinsic | Cost |
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1 | Adaptive Glaive |
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7 | Adaptive Glaive (Enhanced Intrinsic, +10 Handling) |
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Adaptive Glaive (Enhanced Intrinsic, +10 Range) | ||
Adaptive Glaive (Enhanced Intrinsic, +10 Reload Speed) | ||
Adaptive Glaive (Enhanced Intrinsic, +10 Shield Duration) |
Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.
Haft
Level Unlocked | Haft | Cost |
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1 | Ballistic Tuning | 75 Resonant Elements |
Low-Impedance Windings | ||
2 | Tempered Truss Rod | |
3 | Supercooled Accelerator | |
4 | Auxiliary Reserves | |
5 | Lightweight Emitter |
Magazine
Level Unlocked | Magazine | Cost |
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1 | Extended Mag | 75 Resonant Elements |
Alloy Magazine | ||
2 | Appended Mag | |
3 | Accurized Rounds | |
4 | Swap Mag | |
5 | Light Mag |
Trait 1
Level Unlocked | Trait | Cost |
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1 | Tilting at Windmills | 300 Resonant Elements |
Lead from Gold | ||
4 | Genesis | |
7 | Tilting at Windmills (Enhanced) |
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8 | Lead from Gold (Enhanced) | |
9 | Genesis (Enhanced) | |
11 | Compulsive Reloader | 300 Resonant Elements |
12 | Impulse Amplifier | |
13 | Demolitionist | |
14 | Compulsive Reloader (Enhanced) |
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15 | Impulse Amplifier (Enhanced) | |
16 | Demolitionist (Enhanced) |
Trait 2
Level Unlocked | Trait | Cost |
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1 | Turnabout | 300 Resonant Elements |
Adrenaline Junkie | ||
4 | Adaptive Munitions | |
7 | Turnabout (Enhanced) |
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8 | Adrenaline Junkie (Enhanced) | |
9 | Adaptive Munitions (Enhanced) | |
11 | Frenzy | 300 Resonant Elements |
12 | Vorpal Weapon | |
13 | Unstoppable Force | |
14 | Frenzy (Enhanced) |
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15 | Vorpal Weapon (Enhanced) | |
16 | Unstoppable Force (Enhanced) |
Images
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |