Nezarec's Whisper
From Destiny 2 Wiki
Nezarec's Whisper
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Attributes
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Season | 17 |
Type | Glaive |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Arc |
Archetype | Adaptive Glaive |
Description | "Rise, Disciple, and bear this gift with pride." —Rhulk, Disciple of the Witness |
Statistics
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Impact | 80 |
Range | 50 |
Shield Duration | 42 |
Handling | 42 |
Reload Speed | 25 |
Rounds Per Minute | 55 |
Magazine | 5 |
Inventory Size | 50 |
Aim Assistance | 55 |
Airborne Effectiveness | 9 |
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Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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Crown of Sorrow Haunted Weapon Focusing.
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Armaments of the Haunted Possible reward.
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Nightmare Containment Possible drop when binding 500 Vestiges of Dread.
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Sever Possible drop when using a Bound Presence to open the chest at the end of a mission.
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Nezarec's Whisper PvP Stats |
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Nezarec's Whisper is a Legendary Glaive.
Perks - Curated Roll
Intrinsic
Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Haft
Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
Magazine
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
Trait 2
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Origin Trait
Perks - Random Rolls/Shaped
Intrinsic
Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Possible Haft
Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
Supercooled Accelerator - Optimized for extended range.
- Increases range
- Slightly decreases reload speed
- Slightly decreases handling speed
Tempered Truss Rod - High stiffness for quick handling.
- Greatly increases handling speed
- Slightly decreases reload speed
- Slightly decreases range
Low-Impedance Windings - Improved output efficiency.
- Increases shield duration
- Slightly increases reload speed
- Decreases range
Auxiliary Reserves - Additional energy storage.
- Greatly increases shield duration
- Decreases reload speed
Lightweight Emitter - Weight reduction for better agility.
- Increases reload speed
- Slightly increases handling speed
- Decreases shield duration
Possible Magazine
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Alloy Magazine - Faster Reload when the magazine is empty.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
Normal
Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Compulsive Reloader - Grants increased reload speed when close to full magazine.
Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Enhanced
Template:Tilting at Windmills (Enhanced) Template:Lead from Gold (Enhanced)
Genesis (Enhanced) - Breaking a combatant's shield with this weapon fills its magazine from reserves, with Kinetic weapons overflowing. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
Compulsive Reloader (Enhanced) - Grants greatly increased reload speed when close to full magazine.
Template:Impulse Amplifier (Enhanced)
Demolitionist (Enhanced) - Final blows with this weapon generate an improved amount of grenade energy. Activating your grenade ability reloads this weapon from reserves.
Possible Trait 2
Normal
Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Adaptive Munitions - This weapon adapts its damage output and effectiveness against energy shields that don't match the weapon's damage type.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
Enhanced
Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
Adrenaline Junkie (Enhanced) - This weapon gains increased damage and handling from final blows with grenades or this weapon for an improved duration.
Adaptive Munitions (Enhanced) - This weapon adapts its damage output to be more effective against energy shields that don't match its damage type. Improves damage increase.
Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.
Template:Unstoppable Force (Enhanced)
Origin Trait
Weapon Shaping
Intrinsic
Level Unlocked | Intrinsic | Cost |
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1 | ![]() |
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7 | ![]() |
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Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.
Haft
Level Unlocked | Haft | Cost |
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1 | ![]() |
75 ![]() |
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2 | ![]() | |
3 | ![]() | |
4 | ![]() | |
5 | ![]() |
Magazine
Level Unlocked | Magazine | Cost |
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1 | ![]() |
75 ![]() |
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2 | ![]() | |
3 | ![]() | |
4 | ![]() | |
5 | ![]() |
Trait 1
Level Unlocked | Trait | Cost |
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1 | ![]() |
300 ![]() |
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4 | ![]() | |
7 | Tilting at Windmills (Enhanced) |
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8 | Lead from Gold (Enhanced) | |
9 | ![]() | |
11 | ![]() |
300 ![]() |
12 | ![]() | |
13 | ![]() | |
14 | ![]() |
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15 | Impulse Amplifier (Enhanced) | |
16 | ![]() |
Trait 2
Level Unlocked | Trait | Cost |
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1 | ![]() |
300 ![]() |
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4 | ![]() | |
7 | ![]() |
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8 | ![]() | |
9 | ![]() | |
11 | ![]() |
300 ![]() |
12 | ![]() | |
13 | ![]() | |
14 | Frenzy (Enhanced) |
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15 | ![]() | |
16 | Unstoppable Force (Enhanced) |
Images
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |