Eye of Sol (Adept)
Eye of Sol (Adept)
| |
---|---|
Attributes
| |
Season | 24 |
Type | Sniper Rifle |
Slot | Kinetic |
Ammo | Special |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | ????? |
Archetype | ????? |
Description | "The sun took my sight; thus, the sun became my eyes." -Parables of the Allspring |
Statistics
| |
Impact | 70 |
Range | 50 |
Stability | 49 |
Handling | 46 |
Reload Speed | 40 |
Rounds Per Minute | 90 |
Magazine | 4 |
Zoom | 45 |
Inventory Size | 45 |
Aim Assistance | 68 |
Airborne Effectiveness | 5 |
Recoil | 72 |
Acquisition
| |
---|---|
Trials of Osiris Challenges |
Eye of Sol (Adept) PvP Stats |
---|
Perks - Curated Roll
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Magazine / Battery
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Trait 1
- No Distractions - Aiming this weapon for a very short period of time reduces flinch.
Trait 2
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
Origin Trait
- Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
- One Quiet Moment - Grants increased reload speed when out of combat.
- Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.
Perks - Random Rolls
Intrinsic
- Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine / Battery
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
- Slightly increases Range.
- High-Caliber Rounds - Shots from this weapon knock the target back farther.
- Slightly increases Range.
- Ricochet Rounds - Rounds ricochet off hard surfaces.
- Increases Stability.
- Slightly increases Range.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- No Distractions - Aiming this weapon for a very short period of time reduces flinch.
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- 35px Air Trigger - Increased ammo reserves. When airborne, accuracy and reload speed are increased but target acquisition is decreased.
- Slickdraw - Significantly increases handling, significantly decreases target acquisition.
- Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Possible Trait 2
- Firing Line - This weapon deals increased precision damage when near two or more allies. Range is increased.
- Snapshot Sights - Faster time to aim down sights. Stability is increased.
- Opening Shot - Improved accuracy and range on the opening shot of attack.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Precision Instrument - Dealing sustained damage significantly increases precision damage.
- Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
- Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Possible Origin Trait
- Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
- One Quiet Moment - Grants increased reload speed when out of combat.
- Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.
How to Obtain
Detailed explanation on how to acquire Eye of Sol (Adept)
Notes
Lore
"The sun took my sight; thus, the sun became my eyes." -Parables of the Allspring
It was Crimiq-5's honor to hold the flank. Sun at his back, there was no better position to provide overwatch in the Burning Shrine. He was the watchtower, and none would escape his vigil. Curt radio chatter signaled his fireteam's advance as he called out enemy maneuvers. Crimiq-5 watched tense bursts of movement and exchanges of fire as his team jockeyed for position.
Sola had ripped through their previous opponents with off-putting ferocity, and Crimiq was ready for this to be their last match of the day. He looked over her through his scope. Sola's silhouette marinated in an eerie shimmer that distorted the air as she moved. He stilled his body and sent a shot over her head to force an opponent back into cover.
"Aiming a little close." Sola sent a glare over her shoulder into the sun.
Crimiq-5 moved his scope off her. "Duck."
His earpiece crackled. Katake's voice drilled into his head. "THUNDERCRASH... Help!"
Katake's voice screeched out of existence as the lightning overtook him and Saint bellowed. Crimiq saw a bright flash burst from the hallway leading toward C-point.
"Be advised, I'm leaving the perch. Moving to trade for Katake."
He slid into position and snapped his trusted long rifle down lane. His sights found an unlucky Titan, lightning still crackling from their armor.
"Fate Cries Foul for you, brother." The shot hit squarely, and the Titan dropped. "Sorry I couldn't save you Katake. Next time."
Images
Versions
Related Links
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |