Corrasion
Corrasion
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Attributes
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Season | 24 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Arc |
Foundry | ????? |
Archetype | ????? |
Description | Watch your step. |
Vendor | Failsafe, Failsafe, Failsafe |
Statistics
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Impact | 35 |
Range | 75 |
Stability | 32 |
Handling | 33 |
Reload Speed | 36 |
Rounds Per Minute | 395 |
Magazine | 18 |
Zoom | 18 |
Inventory Size | 52 |
Aim Assistance | 40 |
Airborne Effectiveness | 17 |
Recoil | 72 |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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Episode: Echoes Activities |
Corrasion PvP Stats |
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Perks - Curated Roll
Intrinsic
- 35px Heavy Burst — Fires a hard-hitting, two-round burst.
Sight / Barrel
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Magazine / Battery
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Trait 1
- High-Impact Reserves - Rounds at the end of the magazine deal more damage.
Trait 2
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Origin Trait
- 35px Radiolaria Transposer - Rapid final blows cause targets to explode into a pool of radiolarian fluid.
Perks - Random Rolls
Intrinsic
- 35px Heavy Burst — Fires a hard-hitting, two-round burst.
Possible Sight / Barrel
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Possible Magazine / Battery
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Possible Trait 1
- 35px Air Trigger - Increased ammo reserves. When airborne, accuracy and reload speed are increased but target acquisition is decreased.
- Perfect Float - Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.
- Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
- Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
- Enlightened Action - Dealing damage improves reload speed and handling.
- Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
- High-Impact Reserves - Rounds at the end of the magazine deal more damage.
- Perpetual Motion Enhanced - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.
Possible Trait 2
- High Ground - This weapon gains bonus damage when attacking targets from higher ground. Increases reload.
- Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
- Voltshot - Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Possible Origin Trait
- 35px Radiolaria Transposer - Rapid final blows cause targets to explode into a pool of radiolarian fluid.
How to Obtain
Detailed explanation on how to acquire Corrasion
Notes
Lore
Watch your step.
The Fallen scout skittered down into a newly formed crevice on the surface of Nessus, catching the rock face with his claws as he descended. New tunnels and cave systems had emerged in the wake of the anomaly's impact on the planet, and at Baron Kalliks's command, those caves had to be mapped and explored.
The task fell to a Dreg.
He scrambled down smooth tunnels and flung himself between floating outcroppings of rock, catching the stone and skidding to a halt above a yawning chasm. The deeper he descended, the more angular the stone became. Soon, he discovered a large open chamber swarming with Vex. The Dreg flattened himself against the side of the cavern and watched.
A Minotaur, a dozen Harpies, and a handful of Goblins all worked together. The Minotaur raised its hand, and a coil of light sprung up between its mechanical fingers. He knew of the Vex's terraforming. He had never seen it firsthand. It frightened and awed him. The Vex raised large platforms and pillars of stone, materializing great discs of metal and lighting portals in white light. Crafting their world from the core of the planet.
A series of staggered platforms materialized before the Dreg, angular and finely cut. Cautiously, the Dreg stepped onto one, hiding behind one of the newly made blocks of stone as he watched the Vex more closely.
Remembering his mission, the Dreg turned and planted a beacon into a seam in the stone at his feet. The seam cracked, loosening a section of rock; the beacon clattered down a long drop into nothingness, hitting the sides of the cave as it fell.
The Vex stopped. Slowly, one by one, they turned to face the source of the noise.
The platform dissolved beneath the Dreg's feet in a shimmer of white and latticed light. Shrieking, he leapt from the platform and scrambled for the cavern wall. The stone shuddered open behind him, sliding away, and he fell backwards into the newly formed gap.
The Minotaur gestured again, and the Dreg scrambled to his feet just as the stone slab closed hard around him.
Images
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