Chroma Rush (Season 14)

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Chroma Rush (Season 14)
Chroma rush icon1.jpg
Attributes
Season 14
Type Auto Rifle
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Archetype ?????
Description Drink from the data stream.
Statistics
Impact 18
Range 32
Stability 60
Handling 42
Reload Speed 52
Rounds Per Minute 720
Magazine 51
Zoom 16
Inventory Size 54
Aim Assistance 80
Recoil 45
Bounce Intensity 55
Bounce Direction Tends Vertical
Acquisition
Override
Chroma Rush (Season 14) PvP Stats
Chroma Rush is a Legendary Auto Rifle.


Perks - Curated Roll

Intrinsic

  • Rapid-fire frame icon1.png Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Sight / Barrel

  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.

Magazine / Battery

  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.

Trait 1

  • Tunnel vision icon1.png Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.

Trait 2

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.

Perks - Random Rolls

Intrinsic

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Sight / Barrel

  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Magazine / Battery

  • Heating up icon1.png Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Tunnel vision icon1.png Tunnel Vision - Reloading after defeating a target greatly increases target acquisition and aim down sight speed for a short duration.
  • Dynamic Sway Reduction.png Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
  • Subsistence icon1.png Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

Possible Trait

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Tap the trigger icon1.png Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
  • Kill clip icon1.png Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Rampage icon1.png Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
  • Thresh icon1.png Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

How to Obtain

Detailed explanation on how to acquire Chroma Rush (Season 14)

Notes

Lore

Drink from the data stream.

The Eliksni awkwardly shouldered its way onto the empty stool at the ramen shop and rested its four elbows on the bar.

Maurice looked up over the huge pot of broth and, thinking a Titan in one of their ridiculous helmets had arrived for lunch, called out "Irasshaimase!" It wasn't until he absently stepped to the bar that he realized who his customer was.

Metal plating covered the creature's forehead and the side of its face, ending in a nozzle that hissed a stream of blueish mist. A haphazard collision of heavy canvas and metallic weave draped over its shoulders. A Vanguard lanyard dangled absurdly from its neck.

It was small for an Eliksni, but its angular head still towered above Maurice as it hunched over the bar. Four blue eyes looked back at him from above a lipless mouth. It opened, revealing rows of thin, sharp teeth.

"One item ramen soup," the Eliksni croaked stiltedly. "Please."

Maurice held his breath, tightened his grip on his pencil, and grinned. He grinned when he was nervous, and this seemed like as good a time as any.

The Eliksni grinned back, nodded, and then opened its horrible mouth again. "I smelled it, and the smell was good," it said.

Maurice scanned the bar. His other customers sat frozen, their bowls of ramen steaming silently in front of them. He realized his mouth had apparently decided to talk on its own, as if nothing were wrong. He heard himself ask, "How spicy, zero to five stars?"

The Eliksni had anticipated this question. "Spicy five stars," it said, holding up one hand with three claws splayed, and another with two. "May I receive additional dead flesh, please?"

"You got it," Maurice said, his even voice betraying none of his tension, and he turned back to the bubbling pot of broth. Muscle memory took over, and he soon found himself placing a steaming bowl of ramen in front of the creature, who clucked cheerfully.

Maurice took a half-step back. A small crowd was forming in the walkway in front of the restaurant. Some of the customers leaned in as their curiosity overcame their terror. Maurice noticed the woman in seat 2 needed more water, but it could wait.

The Eliksni raised its arms tentatively, then looked to Maurice again. "What is the protocol?"

Maurice found himself unsure of which pair of the Eliksni's eyes to look into and focused on the ramen instead. "Well, you eat the noodles and pork and egg with—"

"Egg," repeated the Eliksni, enjoying the unfamiliar word.

"—yeah, egg. You eat all that with the chopsticks, and you get the broth with the spoon." Maurice saw how the Eliksni's claws dwarfed the ceramic spoon. "Or you can just lift the whole bowl and drink it."

Maurice mimed lifting a bowl to his lips. The Eliksni nodded. Its claws tapped the metal on its face and the hissing blue mist ceased.

The Eliksni held the chopsticks, tested their weight, and respectfully placed them back on the bar before bringing the bowl to its mouth with its upper arms. Above the ramen bowl, Maurice saw all four of the Eliksni's eyes close.

A long moment of tension fell over the shop, the silence broken only by a staccato series of hissing slurps.

Finally, the Eliksni lowered the empty bowl. It breathed in as the blue mist resumed its thin spray. It looked toward Maurice. "I tasted all of it," it said with deep satisfaction. "I am very thankful."

Maurice's grin turned into a tentative smile. "Glad you enjoyed it."

The Eliksni stood and held out what looked like a small model of the Traveler. It glowed as it floated in the Eliksni's palm. "Compensation," it said.

Maurice reached to take the treasure, then drew his hand back. "For new customers, there is no charge," he said. "No compensation. Thank you for coming in."

The Eliksni cocked its head, then clucked and the model vanished beneath the folds of its cloak. It smiled at Maurice.

"You," it said, then cleared its throat with a rumble, "you are a—" and the five spirited words that followed were replete with hard consonants.

In the confused silence that followed, the Eliksni nodded graciously, then walked through the crowd outside and deeper into the City.

Images

Chroma Rush1.jpg

Versions

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