Tarantula
Tarantula
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Attributes
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Season | 13 |
Type | Linear Fusion Rifle |
Slot | Power |
Ammo | Heavy |
Rarity | Legendary |
Damage Type | Arc |
Faction | VEIST |
Archetype | Precision |
Description | No one will escape my web. |
Statistics
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Impact | 41 |
Range | 60 |
Stability | 43 |
Handling | 32 |
Reload Speed | 31 |
Charge Time | 533 |
Magazine | 6 |
Zoom | 25 |
Inventory Size | 30 |
Aim Assistance | 58 |
Recoil | 65 |
Bounce Intensity | 35 |
Bounce Direction | Tends Vertical |
Acquisition
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Open Legendary engrams and earn faction rank-up packages. |
Tarantula PvP Stats | |
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Crit Damage | 203 |
Body Damage | 135 |
Time Between Shots | ??s |
Tarantula is a Legendary Linear Fusion Rifle.
Perks - Curated Roll
Intrinsic
- Precision Frame - This weapon's recoil pattern is more predictably vertical.
Sight / Barrel
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Magazine / Battery
- Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
Trait 1
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
Trait 2
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Perks - Random Rolls
Intrinsic
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Sight / Barrel
- Accelerated Coils - Speeds up charge.
- Faster charge time
- Decreases impact damage
- Enhanced Battery — Strong battery life.
- Increases magazine size.
- Ionized Battery — Large heavy battery.
- Greatly increases magazine size
- Greatly decreases reload speed
- Liquid Coils - Slower-building charge for higher damage.
- Increases Impact damage.
- Slower Charge Time.
- Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
- Projection Fuse - Distance optimizations.
- Increases Range.
Possible Magazine / Battery
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Genesis - Breaking a combatant's shield with this weapon fills its magazine from reserves. Energy weapons regenerate ammo on hit when matching the damage type to the combatant's shield.
- Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
- Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Possible Trait
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Snapshot Sights - Faster time to aim down sights. Stability is increased.
- Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
- Dragonfly - Precision kills create an elemental damage explosion.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Box Breathing - Aiming this weapon without firing for a brief moment grants bonus range and precision damage while it remains zoomed.
How to Obtain
Detailed explanation on how to acquire Tarantula
Notes
- The default shader for this weapon appears to be a worn version of the VEIST Fieldscale shader.
Lore
No one will escape my web.
"You can't be serious, Arrha. Nothing? You couldn't even scrape off a little stone to bring me?"
Arrha shook his head. "The Spider asked for information," he answered in Eliksni, "But Cabal have found nothing, and House Salvation is still scattered."
"I know what I asked for. And you know better than to return to me empty-handed. At least I thought you knew." Spider narrowed his eyes at his trembling Associate.
"I do, the Spider. I… I have information, but not about Darkness. I saw the Crow. Tailing the Golem and his crew."
"The Vanguard has him sniffing around Basilius, hm? So we do have something to trade with the empress after all. Not that it'll do her any good; my little bird is devilishly hard to catch." Spider leaned forward. "Now HE would've gotten me something useful from Europa. You might've learned from him."
"Yes, the Spider." Arrha nodded vigorously. The faint sounds of revelry drifted in from down the hall, where the other Associates were enjoying their week's earnings.
"Avrok already told me about Crow's new assignment as Vanguard agent. Apparently, he's placed quite the wager on one of the Cabal's silly Rites ," the Spider chuckled. "Avrok should've dared him to bet his freedom. Could stand to win my whole trove, he's that valuable."
"Yes, the Spider," Arrha repeated. Out of corner of his eye, he could see his share of Ether waiting in the corner.
"Oh, take your wages and go. I ought to dock you for bringing me nothing, but I'm feeling generous this week." Spider's voice dropped into a growl. "Remember that I am good to you, Arrha."
Arrha nodded as he scrambled to grab his Ether tanks and get out. Finally alone, the Spider sat back in his throne.
"It's Crow, really, that needs the reminder," he mused aloud. "I wonder how I might give it to him?"
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Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
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Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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