Submission (Adept)

From Destiny 2 Wiki
Jump to navigation Jump to search
Submission (Adept)
Attributes
Season 16
Type Submachine Gun
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Archetype Lightweight
Description Shape: Devotion
Statistics
Impact 15
Range 29
Stability 45
Handling 70
Reload Speed 29
Rounds Per Minute 900
Magazine 37
Zoom 15
Inventory Size 65
Aim Assistance 58
Airborne Effectiveness 27
Recoil 100
Bounce Intensity 0
Bounce Direction Tends Vertical
Acquisition
Vow of the Disciple
Possible drop on Master difficulty.
Submission (Adept) PvP Stats

Submission (Adept) is a Legendary Submachine Gun.

Perks - Curated Roll

Intrinsic

Barrel

  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil

Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.

Trait 1

  • Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.

Trait 2

  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Perks - Random Rolls

Intrinsic

Possible Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
  • Steady Hands - Kills provide improved handling for all weapons for a short duration.
  • Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.
  • Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
  • Encore - Precision final blows grant a stacking range bonus to this weapon. Non-precision final blows remove range stacks but grant bonus accuracy and stability when all range stacks have been removed.

Possible Trait 2

  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Notes

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons