Sacred Provenance
From Destiny 2 Wiki
| Sacred Provenance
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|---|---|
| Attributes
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| Season | 25 |
| Type | Pulse Rifle |
| Slot | Kinetic |
| Ammo | Primary |
| Rarity | Legendary |
| Damage Type | Kinetic |
| Foundry | ????? |
| Archetype | ????? |
| Description | "These gifts were not made for us, but we were meant to have them." -Rekkana, Warlock of the Kentarch 3 |
| Vendor | Garden of Salvation Raid |
| Statistics
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| Impact | 35 |
| Range | 69 |
| Stability | 57 |
| Handling | 24 |
| Reload Speed | 36 |
| Rounds Per Minute | 450 |
| Magazine | 40 |
| Zoom | 18 |
| Inventory Size | 52 |
| Aim Assistance | 48 |
| Airborne Effectiveness | 10 |
| Recoil | 70 |
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Acquisition
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| Sacred Provenance PvP Stats |
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Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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| Deepsight Resonance Extractions required to unlock: 5
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Perks - Curated Roll
Intrinsic
Aggressive Burst — Hard-hitting four-burst fire.
Sight / Barrel
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Magazine / Battery
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Trait 1
Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
Trait 2
One for All - Hitting three separate targets increases damage for a moderate duration.
Origin Trait
- 35px Photoinhibition - This weapon deals bonus damage to combatant shields and targets with overshields. Breaking a combatant's shield disorients them; breaking an energy-matched shield also disorients nearby combatants.
Perks - Random Rolls
Intrinsic
Aggressive Burst — Hard-hitting four-burst fire.
Possible Sight / Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine / Battery
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
Alloy Magazine - Faster Reload when the magazine is empty. -
Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
Steady Hands - Kills provide improved handling for all weapons for a short duration.
Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Possible Trait 2
- 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
One for All - Hitting three separate targets increases damage for a moderate duration.
Kinetic Tremors - Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.
Desperado — Reloading while Outlaw is active increases your rate of fire.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
Possible Origin Trait
- 35px Photoinhibition - This weapon deals bonus damage to combatant shields and targets with overshields. Breaking a combatant's shield disorients them; breaking an energy-matched shield also disorients nearby combatants.
How to Obtain
Detailed explanation on how to acquire Sacred Provenance
Notes
Lore
Images
Versions
Related Links
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |