Planck's Stride

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Planck's Stride
Attributes
Season 18
Type Machine Gun
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Arc
Foundry ?????
Archetype ?????
Description "You may speak as freely as your willingness to take punishment." -Pirate Lord Arask
Statistics
Impact 25
Range 26
Stability 33
Handling 47
Reload Speed 57
Rounds Per Minute 900
Magazine 75
Zoom 16
Inventory Size 36
Aim Assistance 63
Recoil 56
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Season Pass Reward
Planck's Stride PvP Stats

Planck's Stride is a Legendary Machine Gun.

Perks - Curated Roll

Intrinsic

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Sight / Barrel

Magazine / Battery

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Slickdraw - Significantly increases handling, significantly decreases target acquisition.

Trait 2

  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.

Origin Trait

  • File:Right Hook icon1.png Right Hook - Dealing melee damage gives this weapon increased target acquisition and range for a short period of time. Dealing melee damage again extends the effect.

Perks - Random Rolls

Intrinsic

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Possible Sight / Barrel

  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.

Possible Trait 1

  • Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
  • Compulsive Reloader - Grants increased reload speed when close to full magazine.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Slickdraw - Significantly increases handling, significantly decreases target acquisition.
  • Heating Up - Final blows with this weapon increase accuracy and stability while improving vertical recoil for a longer duration.
  • Mulligan - Missing a shot has a chance to return ammo directly to the magazine.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Perpetual Motion Enhanced - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion for a short duration.

Possible Trait 2

  • Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
  • Tap the Trigger - Grants a short period of increased stability and accuracy on initial trigger pull.
  • Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.

Possible Origin Trait

  • File:Right Hook icon1.png Right Hook - Dealing melee damage gives this weapon increased target acquisition and range for a short period of time. Dealing melee damage again extends the effect.

How to Obtain

Detailed explanation on how to acquire Planck's Stride

Notes

Lore

"You may speak as freely as your willingness to take punishment." —Pirate Lord Arask

Triumphant Arask held the shimmering relic high over his head as he pushed through the glut of his cheering crew. "Right where I said it would be," he shouted to roars of approval. Nothing to do now but secure it in his hideout and wait for Eramis's arrival.

"You," Arask said, pointing out a Dreg who stood at the edge of the scrum, trying desperately not to be noticed. The Dreg looked around in desperate confusion.

"You!" Arask shouted again, striding toward the Dreg, who now tried unsuccessfully to melt into the crowd. "You wagered against me bringing the relic back here, didn't you?" Arask demanded, pushing the iridescent relic into the Dreg's face.

The miserable Dreg shrank and shook its head. "N-no, I—"

"Tell me the truth," Arask said patiently. The eager crewmembers pressed in close.

The trembling Dreg closed his eyes and nodded miserably.

Arask frowned sympathetically. "Say it," he sighed. "Say it."

"I did," squeaked the Dreg, who buried his face in his hands.

Arask nodded and let the Dreg snivel quietly for a moment.

"The blunder booth," he commanded flatly.

The crew erupted in excited howling around him, then set upon the shrieking Dreg and carried him off for punishment.

Images

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