Midnight Coup

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Midnight Coup
Midnight coup icon2.jpg
Attributes
Season 1
Type Hand Cannon
Slot Kinetic
Rarity Legendary
Damage Type Kinetic
Foundry BRAVE Arsenal
Archetype Adaptive Frame
Description The conspirators were too afraid to kill me—rightly so. I am the beloved father of the people, and the glorious mob would not suffer my death. My sentence was exile.
Statistics
Impact 80
Range 37
Stability 46
Handling 64
Reload Speed 60
Rounds Per Minute 140
Magazine 12
Zoom 14
Inventory Size 60
Aim Assistance 90
Recoil 80
Bounce Intensity 20
Bounce Direction Tends Right

Overview

Midnight Coup is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Magazine / Battery

Trait 1

  • Outlaw icon1.png Outlaw - Precision kills greatly decrease reload time.

Trait 2

  • Kinetic tremors icon1.png Kinetic Tremors - Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.

Origin Trait

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Perks - Random Roll

Possible Barrel

  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.

Possible Magazine

  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Outlaw icon1.png Outlaw - Precision kills greatly decrease reload time.
  • Explosive payload icon1.png Explosive Payload — Projectiles create area of effect detonation on impact.
  • Funeral Pyre icon.png Firefly — Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemies.
  • Attrition orbs icon1.png Attrition Orbs - Dealing sustained damage creates an Orb of Power.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Shoot to loot icon1.png Shoot to Loot - Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
  • Enlightened action icon1.png Enlightened Action - Dealing damage improves reload speed and handling.

Possible Trait 2

  • Opening shot icon1.png Opening Shot - Improved accuracy and range on the opening shot of attack.
  • Rampage icon1.png Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
  • Kinetic tremors icon1.png Kinetic Tremors - Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Zen moment icon1.png Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.

Possible Origin Traits

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Lore

"The conspirators were too afraid to kill me—rightly so. I am the beloved father of the people, and the glorious mob would not suffer my death. My sentence was exile." — Former Emperor Calus

"That's awfully ruthless, no?" Lord Shaxx queried. "It's one thing to kill an enemy in combat. But executions… that's dirty business. I know from experience."

"Hmm," Saladin grumbled, turning the elaborate hand cannon over in his hands. "I felt the same way, at the time. I was content to let Calus rot away in deep space, drinking himself into oblivion."

Saladin furrowed his brow. "But after Neomuna; after going tusk-to-tusk with the Shadow Legion, I wonder if his exile was mercy… or weakness."

"Careful, Valus," Shaxx quipped, "your empress might not take kindly to that sort of talk."

Saladin passed the hand cannon back to Shaxx with an approving nod. "I doubt she feels differently. Seeing her father changed like that… had to be harder in the long run."

Shaxx holstered the cannon. "Maybe so, but that's what sets Caiatl apart. It's what set the Vanguard apart! Acting with honor, even at great cost to ourselves."

"Sometimes our honor IS the cost," Saladin rebutted. "And we'd better remember that on the other side of the portal."

Images

Midnight Coup1.jpg

Variants


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons