Imperative

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Imperative
Imperative icon1.jpg
Attributes
Season 23
Type Scout Rifle
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Foundry ?????
Archetype ?????
Description "We must stop the weavers before they seal the Garden and begin to summon back its heart." -Ikora Rey
Statistics
Impact 67
Range 65
Stability 20
Handling 22
Reload Speed 30
Rounds Per Minute 150
Magazine 13
Zoom 21
Inventory Size 53
Aim Assistance 33
Airborne Effectiveness 10
Recoil 80
Weapon Pattern Legendary icon.jpg Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Resonant Elements Extract icon.jpg Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Season of the Wish Activities
Imperative PvP Stats
Imperative is a Legendary Scout Rifle.



Perks - Curated Roll

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Sight / Barrel

  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.

Magazine / Battery

  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.

Trait 1

  • No distractions icon1.png No Distractions - Aiming this weapon for a very short period of time reduces flinch.

Trait 2

Origin Trait

  • 35px Nano-Munitions - Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

Perks - Random Rolls

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Possible Sight / Barrel

  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.

Possible Trait 1

  • Well-rounded icon1.png Well-Rounded - Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range. Using a Super grants maximum stacks.
  • Triple tap icon1.png Triple Tap - Rapidly landing precision hits will return one round to the magazine.
  • Keep away icon1.png Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
  • No distractions icon1.png No Distractions - Aiming this weapon for a very short period of time reduces flinch.
  • Rapid hit icon1.png Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.
  • Demolitionist icon1.png Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Subsistence icon1.png Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.

Possible Trait 2

  • Deconstruct icon1.png Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Osmosis icon.png Osmosis — Using your grenade ability changes this weapon's damage type to match your subclass until you stow it.
  • Opening shot icon1.png Opening Shot - Improved accuracy and range on the opening shot of attack.
  • Explosive payload icon1.png Explosive Payload — Projectiles create area of effect detonation on impact.
  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Attrition orbs icon1.png Attrition Orbs - Dealing sustained damage creates an Orb of Power.
  • Kinetic tremors icon1.png Kinetic Tremors - Sustained kinetic damage to a target emits a shockwave that damages any nearby targets.

Possible Origin Trait

  • 35px Nano-Munitions - Being near allies slowly builds up a partial emergency ammo refill for the next time this weapon runs out of ammo. Emergency ammo amount increases with time spent near allies.

How to Obtain

Detailed explanation on how to acquire Imperative

Notes

Lore

Images

Imperative1.jpg

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons