Elsie's Rifle
Elsie's Rifle
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Attributes
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Season | 23 |
Type | Pulse Rifle |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Void |
Foundry | BRAVE Arsenal |
Archetype | High-Impact Frame |
Description | The future is built by many hands. |
Statistics
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Impact | 23 |
Range | 28 |
Stability | 44 |
Handling | 25 |
Reload Speed | 35 |
Rounds Per Minute | 540 |
Magazine | 35 |
Zoom | 17 |
Inventory Size | 47 |
Aim Assistance | 76 |
Airborne Effectiveness | 15 |
Recoil | 53 |
Elsie's Rifle is a Legendary Pulse Rifle.
Perks - Curated Roll
Intrinsic
- High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Sight / Barrel
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Magazine / Battery
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Trait 1
- Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.
Trait 2
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Origin Trait
- 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Perks - Random Rolls
Intrinsic
- High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Possible Sight / Barrel
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Possible Magazine / Battery
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Possible Trait 1
- Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.
- Under-Over - Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
- Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
- Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
- Loose Change - Applying an elemental debuff to a target increases this weapon's reload speed for an improved duration.
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
- Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
Possible Trait 2
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Destabilizing Rounds - Final blows cause nearby targets to become volatile.
- Desperado — Reloading while Outlaw is active increases your rate of fire.
- Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
- 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
- Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
Possible Origin Trait
- 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Lore
The future is built by many hands.
Shaxx's massive hand swallowed up his pen. He effortlessly held his map in the other; the fierce wind at the highest point of the old Tower couldn't pull the paper from his hands.
Elsie surveyed the horizon. The City, alive and vibrant stretched out before her, overlaid in her memory with its corpse. She turned and pointed. "There. The edge of Core West. That wall fell first in the Bombardment."
As Elsie turned, Shaxx shuffled around her, still clutching his map.
"Perimeter South, Hive sappers dug in under the wall. Botza was overrun at the old gate; it hadn't been reinforced in years… Anchor District, a Pyramid ship landed and crushed the water tower…"
By the time Elsie finished her recitation, Shaxx's map was dark with annotations.
He set a hand on Elsie's shoulder, gentle in his movements for all his size.
"On my oath, these walls will not fall again."
Related Links
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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