Elsie's Rifle

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Elsie's Rifle
Elsie's Rifle icon1.jpg
Attributes
Season 23
Type Pulse Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Void
Foundry BRAVE Arsenal
Archetype High-Impact Frame
Description The future is built by many hands.
Statistics
Impact 23
Range 28
Stability 44
Handling 25
Reload Speed 35
Rounds Per Minute 540
Magazine 35
Zoom 17
Inventory Size 47
Aim Assistance 76
Airborne Effectiveness 15
Recoil 53

Elsie's Rifle is a Legendary Pulse Rifle.


Perks - Curated Roll

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Sight / Barrel

  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil

Magazine / Battery

  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Trait 1

  • Rewind rounds icon1.png Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.

Trait 2

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.

Origin Trait

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Perks - Random Rolls

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Possible Sight / Barrel

  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.

Possible Trait 1

  • Rewind rounds icon1.png Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.
  • Under-over icon1.png Under-Over - Deals bonus damage to targets with overshields. Deals a small amount of bonus damage to combatant shields.
  • Repulsor brace icon1.png Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
  • Zen moment icon1.png Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
  • Loose change icon1.png Loose Change - Applying an elemental debuff to a target increases this weapon's reload speed for an improved duration.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Keep away icon1.png Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.

Possible Trait 2

  • Adrenaline junkie icon1.png Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Destabilizing rounds icon1.png Destabilizing Rounds - Final blows cause nearby targets to become volatile.
  • Desperado icon.png Desperado — Reloading while Outlaw is active increases your rate of fire.
  • Kill clip icon1.png Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Headseeker icon1.png Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.

Possible Origin Trait

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Lore

The future is built by many hands.

Shaxx's massive hand swallowed up his pen. He effortlessly held his map in the other; the fierce wind at the highest point of the old Tower couldn't pull the paper from his hands.

Elsie surveyed the horizon. The City, alive and vibrant stretched out before her, overlaid in her memory with its corpse. She turned and pointed. "There. The edge of Core West. That wall fell first in the Bombardment."

As Elsie turned, Shaxx shuffled around her, still clutching his map.

"Perimeter South, Hive sappers dug in under the wall. Botza was overrun at the old gate; it hadn't been reinforced in years… Anchor District, a Pyramid ship landed and crushed the water tower…"

By the time Elsie finished her recitation, Shaxx's map was dark with annotations.

He set a hand on Elsie's shoulder, gentle in his movements for all his size.

"On my oath, these walls will not fall again."

Related Links


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