Astral Horizon
Astral Horizon
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Attributes
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Season | 20 |
Type | Shotgun |
Slot | Kinetic |
Ammo | Special |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | ????? |
Archetype | ????? |
Description | Even the brightest stars eventually set. |
Statistics
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Impact | 80 |
Range | 24 |
Stability | 27 |
Handling | 28 |
Reload Speed | 33 |
Rounds Per Minute | 55 |
Magazine | 4 |
Zoom | 12 |
Inventory Size | 40 |
Aim Assistance | 34 |
Airborne Effectiveness | 5 |
Recoil | 62 |
Acquisition
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Trials of Osiris Possible reward.
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Astral Horizon PvP Stats |
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Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil.
Sight / Barrel
- Rifled Barrel - Ranged shotgun barrel.
- Increases range
- Greatly decreases handling speed
Magazine / Battery
- Assault Mag - This shotgun's magazine is optimized for quick combat.
- Greatly increases Stability.
- Increases Rate of Fire.
Trait 1
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Trait 2
- Opening Shot - Improved accuracy and range on the opening shot of attack.
Origin Trait
- Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
- One Quiet Moment - Grants increased reload speed when out of combat.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - High damage, high recoil.
Possible Sight / Barrel
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Barrel Shroud - Balanced shotgun barrel.
- Increases stability
- Increases handling speed
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
- Rifled Barrel - Ranged shotgun barrel.
- Increases range
- Greatly decreases handling speed
- Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
Possible Magazine / Battery
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Assault Mag - This shotgun's magazine is optimized for quick combat.
- Greatly increases Stability.
- Increases Rate of Fire.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
- Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
- Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
- Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Possible Trait 2
- Opening Shot - Improved accuracy and range on the opening shot of attack.
- One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
- Elemental Capacitor - Increased stats based on the currently equipped subclass.
- Snapshot Sights - Faster time to aim down sights. Stability is increased.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
Possible Origin Trait
- Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
- One Quiet Moment - Grants increased reload speed when out of combat.
How to Obtain
Detailed explanation on how to acquire Astral Horizon
Notes
Lore
Join the dance of fire and birth.
She awaited signal lock, hands loosely bent around flight sticks, sun to her back. Trestin's sight sank into stupor and stretched far across the outshined lights of distant possibilities. Flanking starlight pushed her jumpship's shadow outward into space. It was what it was, and nothing more.
Mercury hung beneath, buried in a storm of solar wind like a dark pit enveloped by ripe flesh. She hadn't returned in years; previous iterations of Trials and constant exposure to the Crucible had sated her curiosities of quietus. None of that mattered anymore. Not after the Moon. It was over. Finality was coming.
Trestin's return was a pretense for preparation; a living funeral to find conclusion on one's own terms. She had begun to see the sense concealed in wanton dissociation, the seriousness underneath the dressings of the Menagerie, the truth in the word ringing through its halls. It was over. Time to make peace.
"Saint-14 is going to be watching us. No pressure." Sadhij twisted a faded purple ribbon through the plates of his gauntlet and flexed his fingers.
"No pressure at all." Trestin mouthed the words, barely producing a sound before Yara's voice cut into the chatter.
"Look alive team. We are the thin line drawn before the Darkness. We are Guardians. No holding back."
Thin. A line to be swallowed in scope. No holding back.
Burning Shrine... Lock... Transmat firing...
Images
Versions
Related Links
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |