Watchful Eye (Adept)

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Watchful Eye (Adept)
Attributes
Season 26
Type Machine Gun
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Arc
Foundry ?????
Archetype ?????
Description A Guardian is first watchful, that they might know right action.
Statistics
Impact 33
Range 39
Stability 49
Handling 43
Reload Speed 43
Rounds Per Minute 600
Magazine 64
Zoom 16
Inventory Size 36
Aim Assistance 56
Airborne Effectiveness 19
Recoil 64
Acquisition
Episode: Heresy Activities
Watchful Eye (Adept) PvP Stats

Watchful Eye (Adept) is a Legendary Machine Gun.

Perks - Curated Roll

Intrinsic

Sight / Barrel

Magazine / Battery

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Mulligan - Missing a shot has a chance to return ammo directly to the magazine.

Trait 2

  • Killing Tally - Kills increase this weapon's damage until it is stowed or reloaded.

Origin Trait

  • Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.

Possible Magazine / Battery

  • High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
  • Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Mulligan - Missing a shot has a chance to return ammo directly to the magazine.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

Possible Trait 2

  • Killing Tally - Kills increase this weapon's damage until it is stowed or reloaded.
  • Target Lock - Damage increases the longer this weapon remains on a target.
  • Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
  • Rolling Storm - Final blows grant Bolt Charge.While amplified, final blows grant additional Bolt Charge. Gain increased Bolt Charge stacks when you have none.
  • Sword Logic - Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets are defeated.
  • Elemental Honing - Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.

Possible Origin Trait

  • Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.

How to Obtain

Detailed explanation on how to acquire Watchful Eye (Adept)

Notes

Lore

A Guardian is first watchful, that they might know right action.

"Sounds like you're asking me to spy on our own people," Drifter replied. "I'm a lot of things, but I ain't a snitch."

He leaned back and crossed his arms, eyeing Chalco over the remnants of a now-cold dumpling lunch.

Chalco suppressed an eye roll. As much damage as he left in his wake, the Drifter's ego was surprisingly fragile. She would have to handle the rogue Lightbearer with a delicate touch.

"I'm asking you to look out for their well-being," the Hidden operative replied. "Sloane's as tough as they come, but there's no precedent for being half-Taken. We don't know what the long-term effects might be."

"And as far as Eris goes..." Chalco let the thought hang. Drifter had no doubt already calculated the potential consequences of her accumulated trauma.

"Of course I'm gonna look after 'em," Drifter groused. "But that ain't what you're asking, is it?"

"I'm asking you to keep me in the loop," Chalco replied. "Neither one of them is great at asking for help. And we don't want to find out too late that we could have done more."

Chalco took a sip of tea, shrewdly calculating the social dynamics from behind her mask of concern. As a member of the Hidden, she was more than capable of keeping tabs on Eris and Sloane herself. But the Drifter was a volatile element, who could unthinkingly make a bad situation worse. She needed his complicity.

"Just... let me know what we can do to help," Chalco continued. "Will you do that?"

Drifter grumbled. As much as he hated to admit it, the idea of a safety net was appealing.

"Fine," he relented. "I'll let you know if anything comes up, on two conditions: first, stay out of our way."

"And second?" Chalco prompted.

Drifter stood up and stuffed the last two dumplings in the pocket of his tunic.

"Lunch is on you."

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