Vantage Point

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Vantage Point
Vantage point icon1.jpg
Attributes
Season 25
Type Pulse Rifle
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Arc
Foundry ?????
Archetype ?????
Description The most terrifying monsters are the ones you don't understand.
Vendor Apothecary Eido
Statistics
Impact 29
Range 42
Stability 49
Handling 40
Reload Speed 42
Rounds Per Minute 390
Magazine 36
Zoom 17
Inventory Size 53
Aim Assistance 57
Airborne Effectiveness 14
Recoil 54
Acquisition
Episode Revenant Seasonal Activities
Vantage Point PvP Stats
Vantage Point is a Legendary Pulse Rifle.


Perks - Curated Roll

Intrinsic

Sight / Barrel

Magazine / Battery

  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.

Trait 1

  • Stats for all icon1.png Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.

Trait 2

  • Jolting feedback icon1.png Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
  • Voltshot icon1.png Voltshot - Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.

Origin Trait

Template:Dark Ether Reaper

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine / Battery

  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Closing time icon1.png Closing Time - Improves range, accuracy, and handling as the magazine gets lower.
  • Keep away icon1.png Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
  • Stats for all icon1.png Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Deconstruct icon1.png Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • 35px To the Pain - While this weapon is equipped, taking damage increases handling and aim assist until the weapon is stowed.Taking more damage increases the effect.
  • Lone wolf icon1.png Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Eddy current icon1.png Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.

Possible Trait 2

  • Jolting feedback icon1.png Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • High-impact reserves icon1.png High-Impact Reserves - Rounds at the end of the magazine deal more damage.
  • Desperado icon.png Desperado — Reloading while Outlaw is active increases your rate of fire.
  • Focused fury icon1.png Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
  • Swashbuckler icon1.png Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Headseeker icon1.png Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.

Possible Origin Trait

Template:Dark Ether Reaper

How to Obtain

Detailed explanation on how to acquire Vantage Point

Notes

Lore

The most terrifying monsters are the ones you don't understand.

Crow sat with his head in his hands, elbows resting against his knees. "I don't know. Sometimes, I feel like things were easier with the Witness."

Across the go board, Saladin choked on his drink, nearly spitting it over the table. Crow rolled his eyes. "You know that's not what I meant."

"I hope not, or we are about to have a much different conversation," Saladin retorted.

"At the end of the day, the Witness was something we could label. Identify. A being unified in a very specific purpose. And when it was defeated, it was over. Done. We could move on," Crow posited. He placed a stone on the board and Saladin quickly countered, expanding his territory.

"From the reports I've read, these Echoes are different," Saladin offered.

"Exactly. We have no idea how many there actually are—what they want. Or why. They're impossible to anticipate," Crow said.

"Tell me, have you ever faced down an enemy that exhibited no patterns, no purpose, no strategy?" Saladin asked, patiently watching Crow.

"…No. But the idea of punching wildly at shadows doesn't sit well with me either. How do you defeat something like that?" Crow replied. He made his move and grimaced with instant regret.

"Sometimes, victory is less about winning and more about not losing," Saladin said. "A matter of intent—"

"And perspective," Crow finished, his focus suddenly on the stone in his hand.

Images

Vantage Point1.jpg

Related Links


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