The Enigma
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The Enigma
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|---|---|
Attributes
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| Season | 16 |
| Type | Glaive |
| Slot | Energy |
| Ammo | Special |
| Rarity | Legendary |
| Damage Type | Void |
| Archetype | Adaptive Glaive |
| Description | A weapon forged from an ancient memory, purpose-built for your hand. |
Statistics
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| Impact | 80 |
| Range | 55 |
| Shield Duration | 45 |
| Handling | 35 |
| Reload Speed | 40 |
| Rounds Per Minute | 55 |
| Magazine | 4 |
| Inventory Size | 45 |
| Aim Assistance | 61 |
| Airborne Effectiveness | 5 |
| Weapon Pattern This Pattern is unlocked through a quest.
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Acquisition
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|---|---|
| The Witch Queen campaign | |
| The Relic Quest reward. Must be shaped.
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| The Enigma PvP Stats |
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The Enigma is a Legendary Glaive.
Perks - Curated Roll
Intrinsic
Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Haft
Low-Impedance Windings - Improved output efficiency.
- Increases shield duration
- Slightly increases reload speed
- Decreases range
Magazine
Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
Trait 1
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Trait 2
Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
Origin Trait
Psychohack - Sustained damage from this weapon lowers the target's damage output for a short duration.
Perks - Shaped
Intrinsic
Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Possible Haft
Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
Supercooled Accelerator - Optimized for extended range.
- Increases range
- Slightly decreases reload speed
- Slightly decreases handling speed
Tempered Truss Rod - High stiffness for quick handling.
- Greatly increases handling speed
- Slightly decreases reload speed
- Slightly decreases range
Low-Impedance Windings - Improved output efficiency.
- Increases shield duration
- Slightly increases reload speed
- Decreases range
Auxiliary Reserves - Additional energy storage.
- Greatly increases shield duration
- Decreases reload speed
Lightweight Emitter - Weight reduction for better agility.
- Increases reload speed
- Slightly increases handling speed
- Decreases shield duration
Possible Magazine
Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Alloy Magazine - Faster Reload when the magazine is empty.
Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
Normal
Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
Enhanced
Tilting at Windmills (Enhanced) - Blocking damage with your shield increases movement speed for an improved duration while you are shielding.
Threat Detector (Enhanced) - Greatly increased reload, stability, and handling when targets are in close proximity.- File:Feeding frenzy (enhanced) icon1.png Feeding Frenzy (Enhanced) - Each rapid final blow with this weapon progressively increases reload speed substantially for a short time.
Impulse Amplifier (Enhanced) - Massively increases projectile velocity, substantially increases reload speed.
Subsistence (Enhanced) - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Grave Robber (Enhanced) - Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. Improves handling.
Possible Trait 2
Normal
Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Enhanced
Unrelenting (Enhanced) - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one target. Improves handling.
Kill Clip (Enhanced) - Reloading after defeating a target grants increased damage for an improved duration.
Thresh (Enhanced) - Defeating combatants with this weapon generates an improved small amount of Super energy.
Frenzy (Enhanced) - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.- File:Unstoppable force (enhanced) icon1.png Unstoppable Force (Enhanced) - Blocking damage with your shield increases projectile damage for an improved duration.
Rampage (Enhanced) - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Origin Trait
Psychohack - Sustained damage from this weapon lowers the target's damage output for a short duration.
Weapon Shaping
Note: Shaping the Enigma during The Relic quest costs nothing. These costs apply to reshaping, as well as shaping additional copies of the weapon.
Intrinsic
| Level Unlocked | Intrinsic | Cost |
|---|---|---|
| 1 | Adaptive Glaive |
|
| 7 | Adaptive Glaive (Enhanced Intrinsic, +10 Handling) |
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| Adaptive Glaive (Enhanced Intrinsic, +10 Range) | ||
| Adaptive Glaive (Enhanced Intrinsic, +10 Reload Speed) | ||
| Adaptive Glaive (Enhanced Intrinsic, +10 Shield Duration) |
Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.
Haft
| Level Unlocked | Haft | Cost |
|---|---|---|
| 1 | Ballistic Tuning | 75 Resonant Elements |
| Low-Impedance Windings | ||
| 2 | Tempered Truss Rod | |
| 3 | Supercooled Accelerator | |
| 4 | Auxiliary Reserves | |
| 5 | Lightweight Emitter |
Magazine
| Level Unlocked | Magazine | Cost |
|---|---|---|
| 1 | Extended Mag | 75 Resonant Elements |
| Alloy Magazine | ||
| 2 | Appended Mag | |
| 3 | Accurized Rounds | |
| 4 | Swap Mag | |
| 5 | Light Mag |
Trait 1
| Level Unlocked | Trait | Cost |
|---|---|---|
| 1 | Tilting at Windmills | 300 Resonant Elements |
| 2 | Threat Detector | |
| 3 | Tilting at Windmills (Enhanced) |
|
| 4 | Feeding Frenzy | 300 Resonant Elements |
| 5 | Threat Detector (Enhanced) |
|
| 6 | Impulse Amplifier | 300 Resonant Elements |
| 7 | Feeding Frenzy (Enhanced) |
|
| 8 | Subsistence | 300 Resonant Elements |
| 9 | Impulse Amplifier (Enhanced) |
|
| 10 | Grave Robber | 300 Resonant Elements |
| 11 | Subsistence (Enhanced) |
|
| 12 | Grave Robber (Enhanced) |
Trait 2
| Level Unlocked | Trait | Cost |
|---|---|---|
| 1 | Unrelenting | 300 Resonant Elements |
| Kill Clip | ||
| 4 | Thresh | |
| 7 | Unrelenting (Enhanced) |
|
| 8 | Kill Clip (Enhanced) | |
| 9 | Thresh (Enhanced) | |
| 11 | Frenzy | 300 Resonant Elements |
| 12 | Unstoppable Force | |
| 13 | Rampage | |
| 14 | Frenzy (Enhanced) |
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| 15 | Unstoppable Force (Enhanced) | |
| 16 | Rampage (Enhanced) |
Notes
- This weapon can only be obtained through Weapon Shaping.
Images
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |