Riiswalker (Season 14)

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Riiswalker (Season 14)
Riiswalker icon1.jpg
Attributes
Season 14
Type Shotgun
Slot Kinetic
Ammo Special
Rarity Legendary
Damage Type Kinetic
Archetype Lightweight
Description "No. I will not allow a Fallen to fight in the Banner, that right is reserved for Guardians alone. But if you insist, I may allow a Guardian to carry a Fallen-forged weapon into battle. You are a weaponsmith, are you not?" —Lord Saladin to an Unknown Eliksni
Statistics
Impact 65
Range 45
Stability 43
Handling 71
Reload Speed 62
Rounds Per Minute 80
Magazine 6
Zoom 12
Inventory Size 25
Aim Assistance 52
Airborne Effectiveness 2
Recoil 54
Bounce Intensity 46
Bounce Direction Tends Left
Acquisition
Complete Iron Banner matches and earn rank-up packages from Lord Saladin.
Iron Banner icon.png Iron Banner
Not available in the current loot pool.
Saladin vendor icon.png Lord Saladin
Legacy Gear.
Riiswalker (Season 14) PvP Stats

Riiswalker is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

Barrel

  • Rifled barrel icon1.png Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Magazine

Trait 1

  • Slideways icon1.png Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.

Trait 2

  • Eye of the storm icon1.png Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.

Perks - Random Rolls

Intrinsic

Possible Barrel

  • Rifled barrel icon1.png Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore icon1.png Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Extended barrel icon1.png Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full choke icon1.png Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Possible Magazine

  • Assault mag icon1.png Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical mag icon1.png Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady rounds icon1.png Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Accurized rounds icon1.png Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Slideways icon1.png Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
  • Hip-fire grip icon1.png Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Quickdraw icon1.png Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Surplus icon1.png Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Firmly planted icon1.png Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
  • Steady hands icon1.png Steady Hands - Kills provide improved handling for all weapons for a short duration.

Possible Trait 2

  • Iron reach icon1.png Iron Reach - Massively improves weapon range at the cost of weapon stability.
  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Demolitionist icon1.png Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Swashbuckler icon1.png Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Harmony icon1.png Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.

Origin Trait

  • Skulking wolf icon1.png Skulking Wolf - During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.

Notes

Lore

"No. I will not allow a Fallen to fight in the Banner, that right is reserved for Guardians alone. But if you insist, I may allow a Guardian to carry a Fallen-forged weapon into battle. You are a weaponsmith, are you not?" —Lord Saladin to an Unknown Eliksni

A hurled bottle strikes an Eliksni in the head, sending him staggering to the side in a crowded street. Glass glitters on the ground. People gathered in a semicircle around him shout invectives and slurs, as he bleeds midnight blue from a deep cut in his brow. He has nowhere to run, cornered between a neon-lit club pulsing with the bass beats of rhythmic music and an alley blocked off by rubble left over from the Red War.

"Please, no harm. Vriiksis friend!" he cries, two hands clutching his head, another held out flat as if it would ward the crowd off. "Looking for brother—missing. Please!"

The crowd does not care, and they continue to work themselves up into a fervor. Lakshmi-2's words fill their mouths, many of them too young or too naïve to realize it. Vriiksis can't understand so many unfamiliar languages shouted at him at once, but he understands the tone of violence well. His posture says everything—the fear in his eyes carries additional nuance. He fears what happened to his brother. Hate begins to take root in his heart.

A foundry worker steps out of the crowd, threateningly racking a round into a Shotgun. He aims down at the Eliksni, hands trembling. "You want to ask about family?!" the Human yells. Vriiksis does not know what he's talking about. "Your people kidnapped my sister! She was running supplies from Earth to Titan. You raided it!"

"Vriiksis does not—" He is cut off by a blast from the Shotgun that pulverizes the street beside him. Vriiksis crumples to his knees and cowers. "Please," he says, and in the same motion, picks up a broken piece of the bottle he'd been hit with earlier to defend himself.

The crowd screams in outrage.

When the foundry worker advances on Vriiksis and racks another round into the Shotgun, there is a sudden cold snap that fills the air with mist. The Shotgun flash freezes, shatters like glass, and scatters into pieces of blue-black Stasis. The worker recoils, clutching his half-frozen arm, screaming.

Vriiksis sees the crowd part behind his attacker, and a Hunter clad in black and gold with luminous markings on her armor strides toward them both. Darkness coalesces around her hand. Stasis crystals drift like tiny moons around her.

"That's enough!" Aisha shouts. "You should all be ashamed of yourselves! Look at you!"

Aisha grabs the injured foundry worker by the collar with her free hand and shoves him back into the crowd. "Clear out of here before I clear you out! Now!" Wind swirls around Aisha's feet, kicking up crystalline debris in whirling threads of Darkness. The crowd recedes like a violent tide, some tripping over others in their haste to flee.

As the crowd disperses, Aisha dismisses the sickle of Stasis, and the swirling wind at her feet fades as well. She turns, looking at Vriiksis and offers a hand out to him. "I'm sorry," she says with a tightness in her voice. He cannot see her expression behind the façade of her helmet.

Vriiksis does not take the offered hand. His eyes show the same fear. The same hate.

"It's okay," Aisha says slowly, offering her hand again. "You're safe now, they're—"

"Not safe," Vriiksis snaps at Aisha, his eyes dipping down to her hand and then back up to her helm. "You are just like Eramis. Mind-poisoned."

Aisha's breath hitches in the back of her throat, and she slowly lowers the offered hand, closing gloved fingers into a briefly formed fist. "You're hurt. At least let me escort you to a medical…" Her voice trails off. Vriiksis is already backing down an alley, blue eyes locked on her.

She feels a weight on her shoulders, in her heart.

The Eliksni disappears into the shadows, leaving Aisha alone under an endless night's sky.

Images

Riiswalker1.jpg

Perk Changes

[3]

Patch History

Versions

References

  1. 1.0 1.1 "Destiny 2 Update 4.0.0.1" Bungie, posted by Destiny Dev Team, 22 Feb. 2022, https://www.bungie.net/en/Explore/Detail/News/51110. wikipage
  2. 2.0 2.1 "This Week at Bungie – 2/03/2022" Bungie, posted by A_dmg04, 3 Feb. 2022, https://www.bungie.net/en/Explore/Detail/News/50995. Accessed 25 Apr. 2023.
  3. "Riiswalker - Destiny 2 Legendary Shotgun - Possible Rolls" light.gg, https://www.light.gg/db/items/108221785/riiswalker/. Accessed 25 Apr. 2023.

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