Red Tape
Red Tape
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Attributes
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Season | 25 |
Type | Scout Rifle |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Stasis |
Foundry | ????? |
Archetype | ????? |
Description | Drink deep of the dead. |
Vendor | Apothecary Eido |
Statistics
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Impact | 60 |
Range | 32 |
Stability | 33 |
Handling | 64 |
Reload Speed | 52 |
Rounds Per Minute | 200 |
Magazine | 15 |
Zoom | 20 |
Inventory Size | 53 |
Aim Assistance | 69 |
Airborne Effectiveness | 16 |
Recoil | 56 |
Acquisition
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Episode Revenant Seasonal Activities |
Red Tape PvP Stats |
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Perks - Curated Roll
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Sight / Barrel
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Magazine / Battery
- Alloy Magazine - Faster Reload when the magazine is empty.
Trait 1
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
Trait 2
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Origin Trait
Perks - Random Rolls
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Possible Sight / Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Magazine / Battery
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Possible Trait 1
- Rimestealer - Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
- Closing Time - Improves range, accuracy, and handling as the magazine gets lower.
- Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
- Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
- Attrition Orbs - Dealing sustained damage creates an Orb of Power.
- Fourth Time's the Charm - Rapidly landing precision hits will return two rounds to the magazine.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Possible Trait 2
- Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
- High-Impact Reserves - Rounds at the end of the magazine deal more damage.
- Focused Fury - Dealing half of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Explosive Payload — Projectiles create area of effect detonation on impact.
Possible Origin Trait
How to Obtain
Detailed explanation on how to acquire Red Tape
Notes
Lore
Drink deep of the dead.
Crow adjusts his mask as he slinks along the City street. A crowd gathers around a man robed in red and gold, whose agents are distributing food. Crow's own stomach growls. A woman is torn from the line. "You have been warned before. No food for scavengers who live outside these walls. We take care of our own first."
ââ
He returns from the memory to relay his judgment. "Whether you like it or not, these Eliksni are refugees. Regardless of previous allegiance, they are here now. We will feed them." Crow ends the holocall.
ââ
"Please, just some seedsâ" Crow turns from salvaging what he can from a destroyed Ether tank to listen in. "I am here to find the cause of this madness, not sow crops." The Titan stalks among the Eliksni, but no one comes forward with evidence. Brazen, he shouts, "If you will not help yourselves, then I can do nothing."
ââ
"Tents are not safety. We can do better than ignoring how their presence makes us feel. Your zoning request is denied." Crow ends another holocall.
ââ
"I can't stand all that red tape." The Ace of Spades' report can be heard over the radio. "Sometimes in order to help folks, you have to let some paperwork fall off the table."
Crow pauses. "You would prefer things lawless?"
"The Shore is nice to visit! Can't stay long, though."
ââ
Exhausted, Crow ignores the incoming holocalls. Eido's words echo in his thoughts.
Images
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
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Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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