Quicksilver Storm

From Destiny 2 Wiki
Jump to: navigation, search
Quicksilver Storm
Quicksilver storm icon1.jpg
Season 18
Type Auto Rifle
Slot Kinetic
Ammo Primary
Rarity Exotic
Damage Type Kinetic
Description Three words. Carved by hand: Affinity. Altruism. Awareness.
Impact 18
Range 40
Stability 85
Handling 48
Reload Speed 54
Rounds Per Minute 720
Magazine 51
Zoom 16
Inventory Size 59
Aim Assistance 83
Airborne Effectiveness 26
Recoil 88
Bounce Intensity 12
Bounce Direction Tends Left
Earned as a pre-order bonus.
Lightfall season icon.png Lightfall Expansion
Claim from either Master Rahool or the Monument to Lost Lights in the Tower.[1]
Quicksilver Storm PvP Stats

Quicksilver Storm is an Exotic Auto Rifle.

Perks - Curated Roll


  • Rocket tracers icon1.png Rocket Tracers - Landing multiple hits turns your next shot into a homing micro-rocket.


  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.


  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.


  • Grenade chaser icon1.png Grenade Chaser - Landing multiple rockets loads a grenade. [Alternate Weapon Action] to switch into Grenade Launcher mode.


  • Hand-Laid Stock icon.png Hand-Laid Stock — This weapon is optimized for recoil control.
    • Increases stability.


  • Nano-entanglement icon.png Nano-entanglement - This weapon's damage type becomes Strand. Final blows with grenades from this weapon create Tangles.

The Quicksilver Storm Catalyst can be obtained by completing the quest Any Data Port in a Storm. Its upgrade is unlocked by defeating 700 enemies with Quicksilver Storm.


  • This weapon's damage type becomes Strand icon.png Strand after its catalyst is completed.
    • When reacquired from Collections after completing the catalyst, it will have the Kinetic.png Kinetic damage type as long as the catalyst is not inserted.
  • Quicksilver Storm was originally exclusive to the Annual Pass edition of the Lightfall expansion. It was added to the game as a pre-order bonus in the Season of Plunder. With the launch of the Season of the Deep, it appears to have been made available to all owners of the standard edition of Lightfall.[1]


Three words. Carved by hand: Affinity. Altruism. Awareness.

//CS-AWS MK17.3
UNKNOWN: -said we were going home. I don't wanna be on Ganymede. There's no one here.
EXO: That's the point, Tokki. No one dies if this goes gray goo on us.
EXO: This housing and frame replicate the scans I took. Not sure why it won't fire.
Tokki: If this doesn't work, may I have my pretty silver back? I like it better on me than in a gun.
EXO: Your accessory came from a gun. Someone in the outer system is using weaponized nanomachines. I haven't seen that.
Tokki: That shouldn't mean you can just take other people's thing.
EXO: I've seen EVERYTHING, Tokki.
POUKA: *contactCall.3*
EXO: Almost everything.
EXO: But I can't figure out from the scans how the original design propelled anything.
Tokki: Isn't why you kept that piece of the original barrel?
EXO: No. Someone spent some time etching that motto by hand. Seems respectful to keep it.
Tokki: I will never understand Guardians.
EXO: So, someone out there has a weapon I've never seen before, don't understand, and don't know how to defend against. The closest thing we've seen to this is SIVA, and these bugs are so far beyond that.
POUKA: *unisonCall.1*
EXO: Get off that, Fish!
//ADDUSER (y/n)==y
EXO: Dumb little critter. You'll blow yourself up. Go on.
Tokki: My silver is moving, Elsie.
Elsie: So if this is the barrel…
Elsie: …and this is the magnetic bottle.
Elsie: Pulling the trigger should section off a round, but then what actually fires—
POUKA: *distressCall.1*
Elsie: I didn't change anything!
Elsie: The nanite colony must build each round with a… a solid-state impeller coil.
Tokki: That small? That's like… Golden Age tech!
Elsie: No. We never had anything like this.


Quicksilver Storm1.jpg

Weapon Ornaments

Patch History

    • Fixed an issue where Quicksilver Storm and Touch of malice icon1.jpg Touch of Malice were not receiving the 40% damage bonus against minor enemies.
  • 6.3.0[3]
    • Increased PvP maximum grenade damage from 80 to 120. Increased explosion radius from 3m to 4m.
    • Switched rocket damage from Arc to Kinetic.
    • Fixed an issue where Quicksilver Storm grenades could add permanent buffs to your character.
      • Quicksilver Storm has been re-enabled.
      • Telesto icon2.jpg Telesto has been reprimanded.
    • Fixed an issue where having Quicksilver Storm in grenade mode could cause excess recoil on other weapons and other badness.
    • Fixed an issue where the Quicksilver Storm Exotic Auto Rifle could be obtained with a Power level of 0.


  1. 1.0 1.1 "Quicksilver Storm now available? : DestinyTheGame" Reddit, posted by Tekosike, 24 May 2023, https://old.reddit.com/r/DestinyTheGame/comments/13r4jr2/quicksilver_storm_now_available/. Accessed 2 Jun. 2023.
  2. "Destiny 2 Hotfix" Bungie, posted by Destiny 2 Dev Team, 30 Mar. 2023, https://www.bungie.net/7/en/News/article/destiny-2-hotfix-7-0-0-7. wikipage
  3. "Destiny 2 Update 6.3.0" Bungie, posted by Bruno Louviers, 6 Dec. 2022, https://www.bungie.net/7/en/News/article/destiny2_update_630. wikipage
  4. "Destiny 2 Hotfix" Bungie, posted by Destiny Dev Team, 13 Sep. 2022, https://www.bungie.net/en/Explore/Detail/News/51773. wikipage
  5. "Destiny 2 Hotfix" Bungie, posted by Timonx25, 1 Sep. 2022, https://www.bungie.net/en/Explore/Detail/News/51745. wikipage
  6. "Destiny 2 Hotfix" Bungie, posted by Destiny Dev Team, 26 Aug. 2022, https://www.bungie.net/en/Explore/Detail/News/51740. wikipage

Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons