Cold Denial

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Cold Denial
Cold denial icon1.jpg
Attributes
Season 11
Type Pulse Rifle
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Kinetic
Archetype High-Impact
Description A familiar tool in the face of failure.
Statistics
Impact 33
Range 61
Stability 50
Handling 32
Reload Speed 41
Rounds Per Minute 340
Magazine 28
Zoom 14
Inventory Size 46
Aim Assistance 32
Recoil 73
Bounce Intensity 27
Bounce Direction Tends Left
Acquisition
Season of Arrivals icon.png Season of Arrivals
Season Pass Reward.
Cold Denial PvP Stats

Cold Denial is a Legendary Pulse Rifle.

Perks - Curated Roll

Intrinsic

  • High-impact frame icon1.png High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Sight / Barrel

  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Magazine / Battery

  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Zen moment icon1.png Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.

Trait 2

  • Headseeker icon1.png Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.

Perks - Random Rolls

Possible Sight / Barrel

  • Arrowhead brake icon1.png Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered compensator icon1.png Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew rifling icon1.png Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended barrel icon1.png Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted barrel icon1.png Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full bore icon1.png Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-forged rifling icon1.png Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal rifling icon1.png Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore icon1.png Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine / Battery

  • Extended mag icon1.png Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy magazine icon1.png Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended mag icon1.png Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Armor-piercing rounds icon1.png Armor-Piercing Rounds - Rounds cause extra damage to shields and overpenetrate targets.
    • Slightly increases Range.
  • High-caliber rounds icon1.png High-Caliber Rounds - Shots from this weapon knock the target back farther.
    • Slightly increases Range.
  • Ricochet rounds icon1.png Ricochet Rounds - Rounds ricochet off hard surfaces.
    • Increases Stability.
    • Slightly increases Range.
  • Flared magwell icon1.png Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Light mag icon1.png Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Grave robber icon1.png Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Feeding frenzy icon1.png Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Zen moment icon1.png Zen Moment - Causing damage with this weapon increases its stability. Improves base stability.
  • Pulse monitor icon1.png Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Threat detector icon1.png Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.

Possible Trait 2

  • Headseeker icon1.png Headseeker - Body shots landed with this weapon increase precision damage for a short time. Improves stability.
  • Swashbuckler icon1.png Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Unrelenting icon.png Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Eye of the storm icon1.png Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
  • Multikill clip icon1.png Multikill Clip - Reloading grants increased damage based on the number of rapid kills made beforehand.
  • Sympathetic Arsenal icon.png Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.

Lore

The Wizard floats horizontally, inches off the ground, restrained by a mesh cocoon that ripples with Arc energy. The restraints crackle and hiss as the Hive lieutenant struggles. The Warlock glances uneasily at her captive.

"Guardian is insult. Sword Logic is death to weakness. Death to sick. Keep alive weakness makes weakness alive," the Wizard says and then rattles off a thick stream of guttural sounds that the Guardian's Ghost can't translate. The Warlock assumes they're curses.

"You're lucky we disagree. We value more than just brute strength. We value all the things that make strength worth having. Like ingenuity. Or kindness. Or friendship," the Guardian says. She scans the horizon uneasily. It's been over thirty minutes since her fireteam last checked in. "I wouldn't expect you to understand."

The Wizard clacks his teeth in disdain. "Kill makes all nothing. Dead kindness nothing. Dead friend nothing. Kill is highest."

"Well then, I should probably shoot you right now," the Guardian snaps at her prisoner. Her fireteam's prolonged absence is making her edgy. "Is that what you want?"

"Yes. You kill now. Is Logic." The Wizard shows no fear.

The Guardian shakes her head. "You lot are the worst."

Where the hell are they?

Images

Cold Denial1.jpg


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