Bump in the Night

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See Bump in the Night (Emblem).
Bump in the Night
Attributes
Season 17
Type Rocket Launcher
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Stasis
Archetype Aggressive
Description "If you hear a noise in the dark, shoot first." —Centurion Tuk'rin
Statistics
Blast Radius 20
Velocity 69
Stability 23
Handling 19
Reload Speed 58
Rounds Per Minute 25
Magazine 1
Zoom 20
Inventory Size 40
Airborne Effectiveness 7
Recoil 74
Bounce Intensity 26
Bounce Direction Tends Left
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Crown of Sorrow
Haunted Weapon Focusing.
Armaments of the Haunted
Possible reward.
Nightmare Containment
Possible drop when binding 500 Vestiges of Dread.
Sever
Possible drop when using a Bound Presence to open the chest at the end of a mission.
Bump in the Night PvP Stats

Bump in the Night is a Legendary Rocket Launcher.

Perks - Curated Roll

Intrinsic

Launcher Barrel

  • Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.

Magazine

  • Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.

Trait 1

  • Steady Hands - Kills provide improved handling for all weapons for a short duration.

Trait 2

  • Chill Clip - Direct hits with the top half of the magazine cause a detonation that slows nearby targets.

Origin Trait

Perks - Random Rolls/Shaped

Intrinsic

Possible Launcher Barrel

  • Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius
  • Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Possible Magazine

  • Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.
  • Black Powder - This weapon's explosives are more effective.
    • Slightly increases blast radius
    • Decreases stability
  • High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
    • Increases projectile speed.
    • Greatly increases Stability.
    • Decreases Blast Radius.
  • Impact Casing — Increased damage on direct hits.
    • Increases stability

Possible Trait 1

Normal

  • Steady Hands - Kills provide improved handling for all weapons for a short duration.
  • Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Tracking Module - Adds tracking capability to rockets. Locks onto targets when aiming down sights. Increases blast radius.
  • Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.

Enhanced

Possible Trait 2

Normal

  • Chill Clip - Direct hits with the top half of the magazine cause a detonation that slows nearby targets.
  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.

Enhanced

  • Chill Clip (Enhanced) - Direct hits with the top half of the magazine cause a detonation that slows nearby targets. Stability is improved.
  • Unrelenting (Enhanced) - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one target. Improves handling.
  • Frenzy (Enhanced) - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Chain Reaction (Enhanced) - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves. Swords have improved guard endurance.
  • Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
  • Vorpal Weapon (Enhanced) - Increased damage against bosses, vehicles, and Guardians with their Super active. Reload is improved.

Origin Trait

Weapon Shaping

Intrinsic

Level Unlocked Intrinsic Cost
1 Aggressive Frame
7 Aggressive Frame (Enhanced Intrinsic, +10 Blast Radius)
Aggressive Frame (Enhanced Intrinsic, +10 Handling)
Aggressive Frame (Enhanced Intrinsic, +10 Velocity)
Aggressive Frame (Enhanced Intrinsic, +10 Reload Speed)

Note: After the weapon reaches Level 20, each Enhanced Intrinsic will also grant a +2 boost to the stats granted by the other Enhanced Intrinsics.

Launcher Barrel

Level Unlocked Barrel Cost
1 Confined Launch 75 Resonant Elements
Countermass
2 Smart Drift Control
3 Linear Compensator
4 Volatile Launch
5 Quick Launch
6 Hard Launch

Magazine

Level Unlocked Magazine Cost
1 Implosion Rounds 75 Resonant Elements
High-Velocity Rounds
2 Alloy Casing
3 Black Powder
4 Impact Casing

Trait 1

Level Unlocked Trait Cost
1 Steady Hands 300 Resonant Elements
Stats for All
4 Demolitionist
7 Steady Hands (Enhanced)
8 Stats for All (Enhanced)
9 Demolitionist (Enhanced)
11 Tracking Module 300 Resonant Elements
12 Field Prep
13 Auto-Loading Holster
14 Tracking Module (Enhanced)
15 Field Prep (Enhanced)
16 Auto-Loading Holster (Enhanced)

Trait 2

Level Unlocked Trait Cost
1 Unrelenting 300 Resonant Elements
Chill Clip
4 Frenzy
7 Unrelenting (Enhanced)
8 Chill Clip (Enhanced)
9 Frenzy (Enhanced)
11 Chain Reaction 300 Resonant Elements
12 Turnabout
13 Vorpal Weapon
14 Chain Reaction (Enhanced)
15 Turnabout (Enhanced)
16 Vorpal Weapon (Enhanced)

Lore

"If you hear a noise in the dark, shoot first." —Centurion Tuk'rin

"I won't go again," Gorn'ak says, throwing a chunk of bloody meat to a lounging war beast. It happily devours the meat in one bite and looks expectantly for more. Gorn'ak is seated at a bulky metal table with two fellow Cabal. One is a veteran Phalanx, Ur'Rux, whom Gorn'ak respects deeply. The other is Tal'urn, a scrawny Red Legion defector who had surfaced during a patrol on Nessus last year.

"Is it true our ancestors appeared on the Leviathan?" Ur'Rux asks.

"I have seen their red smoke in many shapes—of a Human, of a Cabal Gladiator, and more," Gorn'ak says. "They carry the voices of traitors, luring Cabal so they may stick knives between our armor. They called me deeper into the ship, but I know they mean to take our names. Spoil our memories."

"Did Gorn lose his musk?" cracks Tal'urn.

Gorn'ak roars at the scrawny Legionary, "Call me coward again, whelp!"

"Tal'urn can call no Cabal a coward. Not when we found him in a hole under Halphas Electus," Ur'Rux spits and turns to Gorn'ak. "Stand with me, and we will survive Calus's horrors."

The door to their barracks chamber opens.

"You don't understand, Tal. I won't go back. Orders or not." Gorn'ak looks him in the eyes. "You shouldn't go either."

A hulking Cabal known as Tuk'rin, with winged armor ornaments steps into the room and removes their helmet. "The empress won't like that," Tuk'rin growls, slamming a Bronto Cannon down on the bulky metal table between Gorn'ak and the others.

"Tuk'rin? Who died and made you Centurion?" Gorn'ak asks, shoving the Bronto Cannon aside to cut more meat for his war beast.

"One last deployment."

Tuk'rin sees the curiosity building in his new soldiers.

"My commander went ahead of our squad, scouted the Underbelly. She did not return as… herself." Tuk'rin's eyes are lost for a moment in the sights he has seen. "She was a noble Cabal, but the spirits attacked her mind that night, and she turned this cannon on us."

His soldiers silently contemplate his claim.

Tuk'rin continues, "It was my kill, so now it's my command. If I go back, you go back."

Images


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons