Speleologist
Speleologist
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Attributes
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Season | 24 |
Type | Machine Gun |
Slot | Power |
Ammo | Heavy |
Rarity | Legendary |
Damage Type | Solar |
Foundry | ????? |
Archetype | ????? |
Description | "There is a Human phrase: Many hands make light work." -Eido, Scribe of House Light |
Vendor | Failsafe, Failsafe, Failsafe |
Statistics
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Impact | 25 |
Range | 28 |
Stability | 33 |
Handling | 49 |
Reload Speed | 61 |
Rounds Per Minute | 900 |
Magazine | 73 |
Zoom | 16 |
Inventory Size | 29 |
Aim Assistance | 62 |
Airborne Effectiveness | 12 |
Recoil | 58 |
Acquisition
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Episode: Echoes Activities |
Speleologist PvP Stats |
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Perks - Curated Roll
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Sight / Barrel
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Magazine / Battery
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
Trait 1
- Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
Trait 2
- Target Lock - Damage increases the longer this weapon remains on a target.
Origin Trait
- 35px Radiolaria Transposer - Rapid final blows cause targets to explode into a pool of radiolarian fluid.
Perks - Random Rolls
Intrinsic
- Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.
Possible Sight / Barrel
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Possible Magazine / Battery
- Steady Rounds - This magazine is optimized for recoil control.
- Greatly increases Stability.
- Slightly decreases Range.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Tactical Mag - This weapon has multiple tactical improvements.
- Slightly increases Stability.
- Slightly increases Reload Speed.
- Slightly increases magazine size.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
Possible Trait 1
- Heal Clip - Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
- Enlightened Action - Dealing damage improves reload speed and handling.
- Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
- Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
- Firmly Planted - Increased accuracy, stability, and handling when firing while crouched.
- Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
- Envious Assassin - Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Possible Trait 2
- 35px Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
- Adagio - After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Target Lock - Damage increases the longer this weapon remains on a target.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
- Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.
- Killing Tally - Kills increase this weapon's damage until it is stowed or reloaded.
Possible Origin Trait
- 35px Radiolaria Transposer - Rapid final blows cause targets to explode into a pool of radiolarian fluid.
How to Obtain
Detailed explanation on how to acquire Speleologist
Notes
Lore
"There is a Human phrase: Many hands make light work." -Eido, Scribe of House Light
"Saint-14? Osiris?"
Eido approached the Titan and his partner in the Tower hangar, clutching a stack of datapads. Saint looked up, nodding at a group of Guardians as they left him. A flock of pigeons scattered as Eido approached.
"I greet you in the Light," she said hurriedly. "And my father extends his greeting as well, though he could not accompany me at the present moment."
"Greetings, Eido!" Saint said warmly. "What is it that I can do for you?"
Eido cleared her throat, nodding as she reached for the speech she had rehearsed in her head.
"I understand that you are sending fireteams to Nessus and have enlisted the help of a Golden Age AI named Failsafe. I have read Ikora Rey's reports, and-"
"How did you gain access to Ikora's reports?" Osiris asked curiously. Eido gave a sheepish chuckle, but avoided the question.
"I believe I have discovered a way to augment Failsafe's systems so that her scans of the Vex network yield more data. I am no Splicer, but if I can accompany the Guardians, I-"
"Eido," Saint said gently. "Nessus is no place for civilians."
Osiris was silent at this. Eido huffed.
"I think I've proven myself more than capable," Eido said, though even as she spoke, she knew it was a creative interpretation of the truth. Her father could not be there to defend her, and expecting Eramis to return and protect her again was naïve.
"I see the Drifter has put ideas into your head," Saint said, chuckling. But his laughter faded when he saw Eido's plain disappointment.
"The Vex are a threat, young Eido," he said gently. "I cannot let my friend's daughter risk her life because she is bored."
"I am not bored!" she said, indignant. "I only want to help."
"You can help from the Tower and the Eliksni Quarter," Saint answered.
"But-"
"I cannot allow it," Saint said, his voice firm. Then Osiris put a hand on the Exo's shoulder.
"Actually," Osiris said to the Eliksni, "I'd rather have you at the H.E.L.M., Scribe Eido. If your proposed augments can boost efficiency, you should discuss them with Failsafe as soon as possible."
"Oh!" The Scribe hesitated, considering her options. "I... suppose that could be sufficient."
There was a moment of silence as Eido looked away, choosing her next words carefully.
"Is Failsafe... nice?" Eido asked. "I've heard, ah... contradictory information."
Saint hummed in thought as he also searched for the right words.
"Yes... and no."
Eido looked at him quizzically. Saint shrugged his shoulders.
"Ah, you will see for yourself," he said.
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