Judgment (Adept)

From Destiny 2 Wiki
Jump to navigation Jump to search
Judgment (Adept)
Attributes
Season 26
Type Hand Cannon
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Stasis
Foundry ?????
Archetype ?????
Description "The greatest threat to a Guardian is another Guardian." - Emissary of the Nine
Statistics
Impact 84
Range 44
Stability 42
Handling 55
Reload Speed 45
Rounds Per Minute 140
Magazine 11
Zoom 14
Inventory Size 50
Aim Assistance 75
Airborne Effectiveness 10
Recoil 95
Acquisition
Rite of the Nine
Judgment (Adept) PvP Stats

Judgment (Adept) is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

Sight / Barrel

  • SteadyHand HCS - Stable Hand Cannon sight.
    • Increases Stability.
    • Increases Handling Speed.

Magazine / Battery

Trait 1

  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Trait 2

  • Timed Payload — Projectiles attached to enemies explode after a short delay.

Origin Trait

  • Crossing Over - This weapon has increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.
  • Gravity Well - Reloading this weapon automatically gathers nearby ammo.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Fastdraw HCS - Agile Hand Cannon sight.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • SteadyHand HCS - Stable Hand Cannon sight.
    • Increases Stability.
    • Increases Handling Speed.
  • TrueSight HCS - Balanced Hand Cannon sight.
    • Slightly increases range.
    • Slightly increases stability.
    • Slightly increases handling speed.
  • HitMark HCS - Accurate Hand Cannon sight.
    • Slightly increases range
  • Crossfire HCS - Sharp Hand Cannon sight.
    • Increases Range.
    • Slightly decreases Stability.
    • Slightly decreases Handling Speed.
  • Sureshot HCS - Pinpoint Hand Cannon sight.
    • Increases Range.
    • Decreases Stability.
    • Decreases Handling Speed.

Possible Magazine / Battery

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.

Possible Trait 1

  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Keep Away - Increased reload, range, and accuracy when no combatants are in close proximity.
  • Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
  • Rapid Hit - Rapid precision hits temporarily increase stability and reload speed.

Possible Trait 2

  • Timed Payload — Projectiles attached to enemies explode after a short delay.
  • Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
  • Opening Shot - Improved accuracy and range on the opening shot of attack.
  • Paracausal Affinity - Final blows of energy types matching this weapon's alignment grant increased damage for a short period of time. Light final blows boost Arc, Solar, and Void weapons. Darkness final blows boost Stasis and Strand weapons.
  • Rimestealer - Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Precision Instrument - Dealing sustained damage significantly increases precision damage.

Possible Origin Trait

  • Crossing Over - This weapon has increased range and handling for the top half of the magazine, while rounds from the bottom half of the magazine deal increased damage.
  • Gravity Well - Reloading this weapon automatically gathers nearby ammo.

How to Obtain

Detailed explanation on how to acquire Judgment (Adept)

Notes

Lore

"The greatest threat to a Guardian is another Guardian." - Emissary of the Nine

You sought us out.
IN SOME SMALL WAY, YOU FOUND US.
But discovery always has a price. With curiosity comes consequence.
S H E I S N O T R E A D Y
SEEK JUDGMENT. GROW.

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons