Imminence (Adept)

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Imminence (Adept)
Attributes
Season 24
Type Submachine Gun
Slot Kinetic
Ammo Primary
Rarity Legendary
Damage Type Strand
Foundry ?????
Archetype Lightweight Frame
Description Untether expectation from reality.
Statistics
Impact 15
Range 31
Stability 43
Handling 69
Reload Speed 26
Rounds Per Minute 900
Magazine 37
Zoom 13
Inventory Size 70
Aim Assistance 57
Airborne Effectiveness 30
Recoil 93
Acquisition
Salvation's Edge raid

Imminence (Adept) is a Legendary Submachine Gun.


Perks - Curated Roll

Intrinsic

Sight / Barrel

Magazine / Battery

  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Trait 1

  • Slice - Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.

Trait 2

  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.

Origin Trait

  • Collective Purpose - Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.

Possible Trait 1

  • Enlightened Action - Dealing damage improves reload speed and handling.
  • Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
  • Slice - Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Dynamic Sway Reduction - When holding down the trigger, this weapon's sway-reduction system boosts accuracy and Stability over time.
  • Fragile Focus - This weapon gains bonus range until the wielder takes damage. The bonus returns when no damage is taken for a short duration.
  • Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.

Possible Trait 2

  • Firefly — Precision kills with this weapon increase reload speed and cause the target to explode, dealing Solar damage to nearby enemies.
  • Target Lock - Damage increases the longer this weapon remains on a target.
  • Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
  • Hatchling - Precision final blows or rapidly defeating targets with a non-precision weapon spawns a Threadling at the target's location.
  • Chaos Reshaped - This weapon gains bonus damage while in combat for an extended time. Remaining in combat for even longer rewards a larger damage bonus and periodically heals the wielder.
  • Kill Clip - Reloading after defeating a target grants increased damage for an improved duration.
  • Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.

Possible Origin Trait

  • Collective Purpose - Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

How to Obtain

Detailed explanation on how to acquire Imminence (Adept)

Notes


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons