Phoneutria Fera

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Phoneutria Fera
Attributes
Season 27
Type Hand Cannon
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type undefined
Foundry ?????
Archetype ?????
Description Hope you like to wander.
Statistics
Impact 96
Range 35
Stability 40
Handling 35
Reload Speed 25
Rounds Per Minute 100
Magazine 8
Zoom 14
Aim Assistance 65
Airborne Effectiveness 23
Recoil 93
Acquisition
'
Phoneutria Fera PvP Stats

Phoneutria Fera is a Legendary Hand Cannon.

Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Tenacity - When targets are nearby, final blows grant weapon damage, reload speed, and handling until the wielder's death.
  • Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.
  • Tenacity - When targets are nearby, final blows grant weapon damage, reload speed, and handling until the wielder's death.
  • Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.

Possible Magazine / Battery

  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.

Possible Trait 1

  • Barrel Constrictor - Final blows with this weapon reduce the projectile spread of its next shot for a short duration.
  • Threat Remover - Dealing damage with all bullets in a spread increases reload speed, handling, and stability.
  • Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Transcendent Moment - Final blows grant bonus stats based on the weapon's damage type alignment. Light elements grant stability and handling. Dark elements grant range and aim assist. While Transcendent, this weapon gets both bonuses.
  • Proximity Power - When targets are nearby, final blows grant bonus Melee stat.

Possible Trait 2

  • One-Two Punch - Hitting a target with every pellet in a shot increases melee damage for an improved short duration.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
  • Binary Orbit - Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

Possible Origin Trait

  • Tenacity - When targets are nearby, final blows grant weapon damage, reload speed, and handling until the wielder's death.
  • Hakke Breach Armaments - This weapon deals increased damage against vehicles, turrets, barricades, and Stasis crystals.

How to Obtain

Detailed explanation on how to acquire Phoneutria Fera

Notes

Lore

Images

Related Links


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