Malediction
Malediction
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Attributes
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Season | 22 |
Type | Hand Cannon |
Slot | Kinetic |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | Cassoid |
Archetype | Aggressive Frame |
Description | The price of power. |
Vendor | Lord Shaxx, Commander Zavala, The Drifter |
Statistics
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Impact | 92 |
Range | 61 |
Stability | 29 |
Handling | 32 |
Reload Speed | 28 |
Rounds Per Minute | 120 |
Magazine | 9 |
Zoom | 14 |
Inventory Size | 60 |
Aim Assistance | 65 |
Airborne Effectiveness | 20 |
Recoil | 94 |
Bounce Intensity | 6 |
Bounce Direction | Tends Left |
Acquisition
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Earn Ranks in Vanguard, Crucible, or Gambit playlists. | |
Season of the Witch |
Malediction PvP Stats |
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Malediction is a Legendary Hand Cannon.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, high recoil. Optimized for long-distance shooting.
Barrel
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Magazine
- Flared Magwell - Optimized for fast reloading.
- Slightly increases Stability.
- Greatly increases Reload Speed.
Trait 1
- Discord - Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.
- Enlightened Action - Dealing damage improves reload speed and handling.
Trait 2
- Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
- Explosive Payload — Projectiles create area of effect detonation on impact.
Origin Trait
- Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.
- Vanguard's Vindication - Final blows with this weapon grant a small amount of health.
- One Quiet Moment - Grants increased reload speed when out of combat.
- Gun and Run - Rapidly defeating targets with this weapon grants bonus sprint speed. Guardians, powerful combatants, and high-value targets grant this bonus quicker.
Notes
Lore
The price of power.
"I understand that getting through the portal is important-" Crow began.
"It's more than important," Osiris interrupted. "It's our best chance to prevent the final shape, however the Witness conceives of it. Beyond that, it's a chance to study paracausality at a level we've never had access to before."
"I get it, I get it," Crow interjected.
The Hunter was overseeing the unloading of Spider's ship in the Eliksni Quarter. House of Light workers ferried crates into warehouses on ingenious Eliksni-made trollies. Normally, such a task would be outside of Crow's purview, but Spider couldn't be trusted to stick to his manifests, so here he was. Osiris stood back and watched the bustle with detachment.
"I've heard all the reasons," Crow continued. "And they all make sense. It's just..." He paused, trying to find a delicate way of broaching the subject.
"Savathûn," Osiris provided, his voice tinged with foreboding.
"Yeah," Crow replied. He shook his head in dismay. "We worked so hard to put her away. And after everything we went through-what YOU went through-we're just going to... bring her back?"
Under his mask, Osiris's lips pressed into a thin, tense line. In truth, the situation pained him greatly, but he would not allow his gnawing doubt to infect the young Hunter.
When he spoke, his voice came out as smooth and measured as always. "Guardians sacrifice more than their lives in defense of humanity. More than their friends. Or their Ghosts."
"We sacrifice our peace of mind. In many ways, it's our greatest loss," Osiris said, imagining Saint's concern. "But it's the price we pay for the knowledge we bear. For the power we wield."
"I know," Crow sighed, recalling Amanda's empty spot in the Hangar. "I know."
Images
Weapon Ornaments
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |