Lubrae's Ruin

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See Lubrae's Ruin (Vendor).
Lubrae's Ruin
Attributes
Season 16
Type Glaive
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Solar
Archetype Adaptive Glaive
Description Shape: Shattered
Statistics
Impact 80
Range 45
Shield Duration 40
Handling 45
Reload Speed 50
Rounds Per Minute 55
Magazine 4
Inventory Size 40
Aim Assistance 72
Airborne Effectiveness 11
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Vow of the Disciple
Possible drop from Rhulk, Disciple of the Witness.
Lubrae's Ruin PvP Stats

Lubrae's Ruin is a Legendary Glaive.

Perks - Curated Roll

Intrinsic

  • Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
    • Generates energy on dealing ranged damage.
    • [Aim Down Sights]  : Raise shield, depleting energy over time.
    • [Melee]  : Kinetic melee combo.

Haft

  • Auxiliary Reserves - Additional energy storage.
    • Greatly increases shield duration
    • Decreases reload speed

Magazine

Trait 1

  • Immovable Object - Projectile impacts grant increased weapon energy while you're stationary with your shield raised.

Trait 2

  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Perks - Random Rolls/Shaped

Intrinsic

  • Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
    • Generates energy on dealing ranged damage.
    • [Aim Down Sights]  : Raise shield, depleting energy over time.
    • [Melee]  : Kinetic melee combo.

Possible Haft

  • Ballistic Tuning - Power diverted from shield.
    • Greatly increases range
    • Decreases shield duration
  • Supercooled Accelerator - Optimized for extended range.
    • Increases range
    • Slightly decreases reload speed
    • Slightly decreases handling speed
  • Tempered Truss Rod - High stiffness for quick handling.
    • Greatly increases handling speed
    • Slightly decreases reload speed
    • Slightly decreases range
  • Low-Impedance Windings - Improved output efficiency.
    • Increases shield duration
    • Slightly increases reload speed
    • Decreases range
  • Auxiliary Reserves - Additional energy storage.
    • Greatly increases shield duration
    • Decreases reload speed
  • Lightweight Emitter - Weight reduction for better agility.
    • Increases reload speed
    • Slightly increases handling speed
    • Decreases shield duration

Possible Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

Normal

  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Steady Hands - Kills provide improved handling for all weapons for a short duration.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Immovable Object - Projectile impacts grant increased weapon energy while you're stationary with your shield raised.
  • Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.

Enhanced

  • Turnabout (Enhanced) - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield for an improved duration.
  • Tilting at Windmills (Enhanced) - Blocking damage with your shield increases movement speed for an improved duration while you are shielding.
  • Killing Wind (Enhanced) - Final blows grant increased mobility, weapon range, and handling for an improved duration.
  • Steady Hands (Enhanced) - Kills provide improved handling for all weapons for a longer duration.
  • Grave Robber (Enhanced) - Melee final blows or dealing damage with a charged melee reloads this weapon's magazine from reserves. Improves handling.
  • Immovable Object (Enhanced) - Dealing ranged damage grants substantially increased weapon energy while you're stationary with your shield raised.
  • Sleight of Hand (Enhanced) - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for an improved duration.

Possible Trait 2

Normal

  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.

Enhanced

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Weapon Shaping

Notes

Images

Related Links


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