Lubrae's Ruin (Adept)

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Lubrae's Ruin (Adept)
Attributes
Season 16
Type Glaive
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Solar
Archetype Adaptive Glaive
Description Shape: Shattered
Statistics
Impact 80
Range 45
Shield Duration 40
Handling 45
Reload Speed 50
Rounds Per Minute 55
Magazine 4
Inventory Size 40
Aim Assistance 72
Airborne Effectiveness 11
Acquisition
Vow of the Disciple
Possible drop on Master difficulty.
Lubrae's Ruin (Adept) PvP Stats

Lubrae's Ruin (Adept) is a Legendary Glaive.

Perks - Curated Roll

Intrinsic

  • Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
    • Generates energy on dealing ranged damage.
    • [Aim Down Sights]  : Raise shield, depleting energy over time.
    • [Melee]  : Kinetic melee combo.

Haft

  • Tempered Truss Rod - High stiffness for quick handling.
    • Greatly increases handling speed
    • Slightly decreases reload speed
    • Slightly decreases range

Magazine

  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.

Trait 1

  • Steady Hands - Kills provide improved handling for all weapons for a short duration.

Trait 2

  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Perks - Random Rolls

Intrinsic

  • Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
    • Generates energy on dealing ranged damage.
    • [Aim Down Sights]  : Raise shield, depleting energy over time.
    • [Melee]  : Kinetic melee combo.

Possible Haft

  • Ballistic Tuning - Power diverted from shield.
    • Greatly increases range
    • Decreases shield duration
  • Supercooled Accelerator - Optimized for extended range.
    • Increases range
    • Slightly decreases reload speed
    • Slightly decreases handling speed
  • Tempered Truss Rod - High stiffness for quick handling.
    • Greatly increases handling speed
    • Slightly decreases reload speed
    • Slightly decreases range
  • Low-Impedance Windings - Improved output efficiency.
    • Increases shield duration
    • Slightly increases reload speed
    • Decreases range
  • Auxiliary Reserves - Additional energy storage.
    • Greatly increases shield duration
    • Decreases reload speed
  • Lightweight Emitter - Weight reduction for better agility.
    • Increases reload speed
    • Slightly increases handling speed
    • Decreases shield duration

Possible Magazine

  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
  • Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
  • Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Steady Hands - Kills provide improved handling for all weapons for a short duration.
  • Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
  • Immovable Object - Projectile impacts grant increased weapon energy while you're stationary with your shield raised.
  • Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.

Possible Trait 2

  • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.

Origin Trait

  • Souldrinker - Gain an improved amount of health based on the number of hits before reloading.

Notes

Images

Related Links


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