Lubrae's Ruin (Adept)
From Destiny 2 Wiki
Lubrae's Ruin (Adept)
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Attributes
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Season | 16 |
Type | Glaive |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Solar |
Archetype | Adaptive Glaive |
Description | Shape: Shattered |
Statistics
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Impact | 80 |
Range | 45 |
Shield Duration | 40 |
Handling | 45 |
Reload Speed | 50 |
Rounds Per Minute | 55 |
Magazine | 4 |
Inventory Size | 40 |
Aim Assistance | 72 |
Airborne Effectiveness | 11 |
Acquisition
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Vow of the Disciple Possible drop on Master difficulty.
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Lubrae's Ruin (Adept) PvP Stats |
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Lubrae's Ruin (Adept) is a Legendary Glaive.
Perks - Curated Roll
Intrinsic
- Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Haft
- Tempered Truss Rod - High stiffness for quick handling.
- Greatly increases handling speed
- Slightly decreases reload speed
- Slightly decreases range
Magazine
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
Trait 1
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
Trait 2
- Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
Origin Trait
- Souldrinker - Gain an improved amount of health based on the number of hits before reloading.
Perks - Random Rolls
Intrinsic
- Adaptive Glaive - Hybrid melee/ranged polearm with a frontal shield.
- Generates energy on dealing ranged damage.
- [Aim Down Sights] : Raise shield, depleting energy over time.
- [Melee] : Kinetic melee combo.
Possible Haft
- Ballistic Tuning - Power diverted from shield.
- Greatly increases range
- Decreases shield duration
- Supercooled Accelerator - Optimized for extended range.
- Increases range
- Slightly decreases reload speed
- Slightly decreases handling speed
- Tempered Truss Rod - High stiffness for quick handling.
- Greatly increases handling speed
- Slightly decreases reload speed
- Slightly decreases range
- Low-Impedance Windings - Improved output efficiency.
- Increases shield duration
- Slightly increases reload speed
- Decreases range
- Auxiliary Reserves - Additional energy storage.
- Greatly increases shield duration
- Decreases reload speed
- Lightweight Emitter - Weight reduction for better agility.
- Increases reload speed
- Slightly increases handling speed
- Decreases shield duration
Possible Magazine
- Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
- Alloy Magazine - Faster Reload when the magazine is empty.
- Appended Mag - This weapon's magazine is built for higher capacity.
- Increases magazine size.
- Accurized Rounds - This weapon can fire longer distances.
- Increases Range.
- Swap Mag — Swap weapons much faster for a short duration after emptying the magazine.
- Light Mag — Improved reload and range.
- Increases reload speed
- Slightly increases range
Possible Trait 1
- Turnabout - Using this weapon to break the shield of a combatant or a Guardian using their Super will grant you an overshield.
- Tilting at Windmills - Blocking damage with your shield increases movement speed until you lower your shield.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
- Grave Robber - Melee final blows reload this weapon's magazine from reserves. Improves reload.
- Immovable Object - Projectile impacts grant increased weapon energy while you're stationary with your shield raised.
- Sleight of Hand - Final blows with weapons or abilities while this weapon is stowed increase its handling, stability, and reload speed for a short duration.
Possible Trait 2
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Unstoppable Force - Blocking damage with your shield increases projectile damage for a short time.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
- Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Swashbuckler - This weapon gains increased damage from melee kills and kills with this weapon.
Origin Trait
- Souldrinker - Gain an improved amount of health based on the number of hits before reloading.
Notes
Images
Related Links
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |