Coriolis Force
From Destiny 2 Wiki
Coriolis Force
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Attributes
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Season | 12 |
Type | Fusion Rifle |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Void |
Archetype | Aggressive |
Description | "A single idea can be enough to alter the spin of entire systems. I've had several of them." —Clovis Bray |
Statistics
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Impact | 70 |
Range | 40 |
Stability | 43 |
Handling | 33 |
Reload Speed | 41 |
Charge Time | 660 |
Magazine | 6 |
Zoom | 15 |
Inventory Size | 34 |
Aim Assistance | 45 |
Recoil | 50 |
Bounce Intensity | 50 |
Bounce Direction | Tends Left |
Acquisition
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Fallen Empire campaign. |
Coriolis Force PvP Stats |
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Coriolis Force is a Legendary Fusion Rifle.
Perks - Curated Roll
Intrinsic
- Aggressive Frame - High damage, moderate charge time. Fires a horizontal volley.
Barrel
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Battery
- Liquid Coils - Slower-building charge for higher damage.
- Increases Impact damage.
- Slower Charge Time.
Trait 1
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
Trait 2
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
Perks - Random Rolls
Intrinsic
- Aggressive Frame - High damage, moderate charge time. Fires a horizontal volley.
Possible Barrel
- Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
- Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
- Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
- Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
- Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
- Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
- Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
- Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
- Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Possible Battery
- Accelerated Coils - Speeds up charge.
- Faster charge time
- Decreases impact damage
- Enhanced Battery — Strong battery life.
- Increases magazine size.
- Ionized Battery — Large heavy battery.
- Greatly increases magazine size
- Greatly decreases reload speed
- Liquid Coils - Slower-building charge for higher damage.
- Increases Impact damage.
- Slower Charge Time.
- Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
- Projection Fuse - Distance optimizations.
- Increases Range.
Possible Trait 1
- Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
- Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
- Under Pressure - Improved stability and accuracy as the magazine gets lower.
- Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
- Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
- Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
Possible Trait 2
- Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
- Eye of the Storm - This weapon becomes more accurate and boosts handling as your health gets lower.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Notes
Images
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |