Scavenger's Fate

From Destiny 2 Wiki
Jump to navigation Jump to search
Scavenger's Fate
Attributes
Season 25
Type Shotgun
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Void
Foundry ?????
Archetype ?????
Description Go where scavengers fear to tread.
Vendor Apothecary Eido
Statistics
Impact 70
Range 60
Stability 38
Handling 37
Reload Speed 46
Rounds Per Minute 65
Magazine 5
Zoom 12
Inventory Size 42
Aim Assistance 72
Airborne Effectiveness 3
Recoil 77
Acquisition
Episode Revenant Seasonal Activities
Scavenger's Fate PvP Stats

Scavenger's Fate is a Legendary Shotgun.

Perks - Curated Roll

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Sight / Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Magazine / Battery

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.

Trait 1

  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.

Trait 2

Origin Trait

  • Dark Ether Reaper - Final blows with this weapon periodically spawn Dark Ether charges.Charges can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.

Perks - Random Rolls

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Sight / Barrel

  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed
  • Smoothbore - Smooth shotgun barrel. Greatly increases Range at the cost of more projectile spread.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Barrel Shroud - Balanced shotgun barrel.
    • Increases stability
    • Increases handling speed
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.

Possible Magazine / Battery

  • Assault Mag - This shotgun's magazine is optimized for quick combat.
    • Greatly increases Stability.
    • Increases Rate of Fire.
  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Steady Rounds - This magazine is optimized for recoil control.
    • Greatly increases Stability.
    • Slightly decreases Range.
  • Accurized Rounds - This weapon can fire longer distances.
    • Increases Range.
  • Light Mag — Improved reload and range.
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Feeding Frenzy - Each rapid kill with this weapon progressively increases reload speed for a short time.
  • Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
  • Discord - Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.
  • Perpetual Motion - This weapon gains bonus stability, handling, and reload speed while the wielder is in motion.
  • Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Dual Loader - Reloads three shells at a time, but reduces reload speed.

Possible Trait 2

  • Destabilizing Rounds - Final blows cause nearby targets to become volatile.
  • Closing Time - Improves range, accuracy, and handling as the magazine gets lower.
  • Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

Possible Origin Trait

  • Dark Ether Reaper - Final blows with this weapon periodically spawn Dark Ether charges.Charges can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.

How to Obtain

Detailed explanation on how to acquire Scavenger's Fate

Notes

Lore

Go where scavengers fear to tread.

Arrha threw the datapad to the ground in fury. It bounced once, then settled against a crate of contraband Psion weaponry. The screen continued to flash implacably:

CONNECTION LOST... REESTABLISHING CONNECTION... FAILED... CONNECTION LOST...

There was nothing for it. He would have to break the news to the Spider.

He found the crime boss at the bar, glad-handing with a bookie in an oversized fur vest. They spoke in low tones before a subtle nod by both parties let Arrha know that a deal had been closed. No doubt a sizeable adjustment to the Crucible betting odds would soon hit the tote boards.

Arrha gave a series of subtle clicks:

.::: .:. : .:. :. :. trouble glimmer loss

Arrha could sense Spider's countenance sour beneath his helmet. The elder Eliksni dismissed the oblivious Human with a curt wave and headed wordlessly to the back room.

"Skira's anus, what now!?"

"Another scav crew lost, the Spider," Arrha replied. "Iiraahk came under heavy fire in the Reef. Went dark minutes later."

"That's the third this cycle," Spider fumed. "Send a replacement crew. Heavy weapons this time. I want the nav system from Iiraahk's ship back."

Spider turned to leave, but Arrha felt compelled to stop him. "But the Spider," he blurted, "the crews... they won't go. Not until Fikrul is gone."

"They WON'T?" Spider growled. "That sounds an awful lot like mutiny."

"It's fear," Arrha said, hunching his shoulders. "They fear Fikrul more than the Spider."

"I could remedy that," Spider replied menacingly. "But I can't afford to make any more examples."

"I didn't want word to get out about that sector," he lamented, "but it hardly matters now. Time I called in a specialist."

He picked up the fallen datapad and opened a comms channel. "Welcome to my most lucrative customer..."

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons