Eyes Unveiled
| Eyes Unveiled
| |
|---|---|
| Attributes
| |
| Season | 26 |
| Type | Linear Fusion Rifle |
| Slot | Power |
| Ammo | Heavy |
| Rarity | Legendary |
| Damage Type | Void |
| Foundry | ????? |
| Archetype | ????? |
| Description | The show must be seen. |
| Statistics
| |
| Impact | 41 |
| Range | 35 |
| Stability | 52 |
| Handling | 25 |
| Reload Speed | 18 |
| Charge Time | 533 |
| Magazine | 5 |
| Zoom | 21 |
| Inventory Size | 45 |
| Aim Assistance | 63 |
| Airborne Effectiveness | 10 |
| Recoil | 59 |
Acquisition
| |
|---|---|
| Episode: Heresy Activities | |
| Eyes Unveiled PvP Stats |
|---|
Perks - Curated Roll
Intrinsic
Precision Frame - This weapon's recoil pattern is more predictably vertical.
Sight / Barrel
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Magazine / Battery
Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
Trait 1
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Trait 2
Reservoir Burst — When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
Origin Trait
- 35px Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
Perks - Random Rolls
Intrinsic
Precision Frame - This weapon's recoil pattern is more predictably vertical.
Possible Sight / Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Possible Magazine / Battery
Accelerated Coils - Speeds up charge.
- Faster charge time
- Decreases impact damage
Enhanced Battery — Strong battery life.
- Increases magazine size.
Ionized Battery — Large heavy battery.
- Greatly increases magazine size
- Greatly decreases reload speed
Projection Fuse - Distance optimizations.
- Increases Range.
Liquid Coils - Slower-building charge for higher damage.
- Increases Impact damage.
- Slower Charge Time.
Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
Possible Trait 1
Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
Triple Tap - Rapidly landing precision hits will return one round to the magazine.
Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
Perfect Float - Being in combat for a moderate time increases airborne effectiveness and reduces flinch until you are out of combat.
Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
Subsistence - Defeating targets partially reloads the magazine from reserves with an increased amount of ammo.
Possible Trait 2
Withering Gaze - Aiming this weapon for a short period of time without firing grants the ability to weaken the next target. Timer resets after firing or when you stop aiming down sights.
Reservoir Burst — When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
Successful Warm-Up - Each final blow increases charge/draw speed.
Adagio - After defeating a target, this weapon fires, charges, or draws more slowly and deals increased damage for a brief time.
Discord - Final blows with another weapon grant this weapon increased speed for aiming down sights, accuracy, and airborne effectiveness for a short time. When Discord is active, final blows refund ammo.
Possible Origin Trait
- 35px Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
How to Obtain
Detailed explanation on how to acquire Eyes Unveiled
Notes
Lore
The show must be seen.
Article: An Unexpected Light -SAVATHÃN AND THE GHOST Advance Preview
By Ken Yanagi, Arts and Culture Writer at the City Herald
The Ghost Community Players customarily present their works in the Wei Ning Memorial Theater, an unassuming black box in the heart of the Last City. SAVATHÃN AND THE GHOST: A TALE OF CROSSED LINES AND FORBIDDEN LIGHT, the newest work from Ghost playwright (now songwriter) Didi, is the latest to make its home in that same theater. An ambitious performance that falls short in some aspects but shines brightly in others, SATG begins its run this week, with tickets available on a very reasonable pay-what-you-can basis.
SATG depends on some esoterica of the Ghost-Lightbearer relationship which the average audience member may not find familiar, but the savvy observer will find context clues to enlighten them. The show is staged in the round, with a minimalist but expressive aesthetic. Audiences should not expect expansive sets or practical effects, but the costuming suits the actors perfectly, and the acoustics of the space (and the sound technicians' hard work) ensure that not a moment of script and song is missed. The majority-Ghost cast performs in a larger-than-life fashion, a directorial choice doubtless made to compensate for a lack of recognizable Human body language.
The result is a bombastic piece that has the feel of epic theatre or morality plays, rather than the tight, intimate drama that the script suggests it wants to be. However, the core of emotional truth in its actors and script alike left barely a dry eye in the theater, especially during Savathûn and Immaru's final star-crossed duet.
SAVATHÃN AND THE GHOST runs for the next two months; regular casting substitutions are expected based on field missions. Four stars out of five -if you're at all interested in experimental theatre, Guardians, or Hive, then make time in your schedule, bring tissues, and turn off your heavier thoughts for the night.
For ticket sales, please contact Pixie, Ghost of Ariadne Gris, via VanNet for inquiries.
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| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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