Appetence

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Appetence
Attributes
Season 23
Type Trace Rifle
Slot Kinetic
Ammo Special
Rarity Legendary
Damage Type Stasis
Foundry ?????
Archetype ?????
Description There is the sea. Who can drain it dry?
Vendor Spirit of Riven
Statistics
Impact 6
Range 70
Stability 75
Handling 50
Reload Speed 46
Rounds Per Minute 1000
Magazine 97
Zoom 15
Inventory Size 43
Aim Assistance 100
Airborne Effectiveness 9
Recoil 93
Weapon Pattern
Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
Deepsight Resonance
Extractions required to unlock: 5
Acquisition
Season Pass Reward
Appetence PvP Stats

Appetence is a Legendary Trace Rifle.


Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.

Magazine / Battery

  • Tactical Battery - This weapon has multiple small improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases range

Trait 1

  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Trait 2

  • One for All - Hitting three separate targets increases damage for a moderate duration.

Origin Trait

  • Dragon's Vengeance - When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.

Possible Magazine / Battery

  • Enhanced Battery — Strong battery life.
    • Increases magazine size.
  • Ionized Battery — Large heavy battery.
    • Greatly increases magazine size
    • Greatly decreases reload speed
  • Particle Repeater — Constrains recoil for every bolt.
    • Increases stability.
  • Projection Fuse - Distance optimizations.
    • Increases Range.
  • Light Battery - Lightweight, agile battery.
    • Increases handling speed
    • Increases reload speed
  • Tactical Battery - This weapon has multiple small improvements.
    • Slightly increases stability
    • Increases reload speed
    • Slightly increases range

Possible Trait 1

  • Loose Change - Applying an elemental debuff to a target increases this weapon's reload speed for an improved duration.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
  • Slideways - Sliding partially reloads this weapon's magazine and temporarily boosts handling and stability greatly.
  • Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Clown Cartridge - Reloading this weapon randomly overfills it from reserves to an improved degree.
  • Enlightened Action - Dealing damage improves reload speed and handling.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.

Possible Trait 2

  • High Ground - This weapon gains bonus damage when attacking targets from higher ground. Increases reload.
  • Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
  • Headstone - Precision final blows spawn a Stasis crystal at a target's location. Improves stability.
  • Attrition Orbs - Dealing sustained damage creates an Orb of Power.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Killing Tally - Kills increase this weapon's damage until it is stowed or reloaded.

Possible Origin Trait

  • Dragon's Vengeance - When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.

How to Obtain

Detailed explanation on how to acquire Appetence

Notes

Lore

There is the sea. Who can drain it dry?

// VANNET // TOWER WIDEBAND // AudCHNL-623F // ENCRYPTION ENABLED
// CRYPTARCHY ARCHIVE GAMMA-2-7D // ANNOTATED // CLASSIFIED

IR: And every time I look up at that portal, this gnawing doubt in my mind grows bigger.

MK: Doubt is the shadow cast by wisdom. It is only by questioning that we uncover profound truths. What troubles you?

IR: I've spent centuries studying the Light. Mastering it. I thought I knew... something. Enough. But watching the Witness carve through the side of the Traveler made me feel... ignorant. I realized how little I actually know.

MK: The secrecy of the Great Machine has troubled many Eliksni. Eido has these same fears.

IR: But not you?

MK: I am reminded of the sea hunting ritual many Guardians enjoy.

IR: Mmmm. Fishing.

MK: The Guardians throw their hunting-lure into the sea in faith that many creatures live there, though they cannot see beneath its surface. And standing silently on shore, they might feel... helpless. For they cannot affect the sea. It is too vast, and too powerful.

IR: I knew I disliked fishing for a reason.

MK: In the face of such power, we must act with patience and humility. A fish hunter should not dwell on the invisible depths of the sea. This is only a distraction. Instead, they must focus on the fish hunting itself: the feel of the line and the ebb of the tides.

IR: And that works?

MK: I am happy to stand on the shore, appreciating the beauty and power of the sea without understanding it. Without controlling it. I have faith that, in time, the sea will reward my reverence with its abundance.

IR: ...The sea provides?

MK: It does, Ikorakel. It does.

TRANSCRIPTION ENDS

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