The Beacon

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The Beacon
Attributes
Season 28
Type Fusion Rifle
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Solar
Archetype Rapid-Fire Frame
Description They'll see you from space.
Statistics
Impact 55
Range 21
Stability 29
Handling 51
Reload Speed 47
Charge Time 533
Magazine 7
Zoom 15
Aim Assistance 38
Airborne Effectiveness 5
Recoil 53
Acquisition
Guardian Games
The Beacon PvP Stats

The Beacon is a Legendary Fusion Rifle.

Perks - Random Rolls

Intrinsic

  • Rapid-Fire Frame - Deeper ammo reserves. Slightly faster reload when magazine is empty.

Possible Sight / Barrel

  • Arrowhead Brake - Lightly vented barrel.
    • Greatly controls Recoil.
    • Increases Handling Speed.
  • Chambered Compensator - Stable barrel attachment.
    • Increases Stability.
    • Improves Recoil Direction.
    • Slightly decreases Handling Speed.
  • Corkscrew Rifling - Balanced barrel.
    • Slightly increases Range and Stability.
    • Slightly increases Handling Speed.
  • Extended Barrel - Weighty barrel extension.
    • Increases range
    • Decreases handling speed
    • Moderately controls recoil
  • Fluted Barrel - Ultra-light barrel.
    • Greatly increases Handling Speed.
    • Slightly increases Stability.
  • Polygonal Rifling - Barrel optimized for recoil reduction.
    • Increases Stability.
  • Full Bore - Barrel optimized for distance.
    • Greatly increases Range.
    • Decreases Stability.
    • Slightly decreases Handling Speed.
  • Hammer-Forged Rifling - Durable ranged barrel.
    • Increases Range.
  • Smallbore - Dual strength barrel.
    • Increases Range.
    • Increases Stability.
  • Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
  • Rifled Barrel - Ranged shotgun barrel.
    • Increases range
    • Greatly decreases handling speed

Possible Magazine / Battery

  • Accelerated Coils - Speeds up charge.
    • Faster charge time
    • Decreases impact damage
  • Enhanced Battery — Strong battery life.
    • Increases magazine size.
  • Ionized Battery — Large heavy battery.
    • Greatly increases magazine size
    • Greatly decreases reload speed
  • Liquid Coils - Slower-building charge for higher damage.
    • Increases Impact damage.
    • Slower Charge Time.
  • Particle Repeater — Constrains recoil for every bolt.
    • Increases stability.
  • Projection Fuse - Distance optimizations.
    • Increases Range.

Possible Trait 1

  • Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
  • Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • Rewind Rounds - When this weapon's magazine is empty, it refills from reserves based on the number of hits.
  • Envious Arsenal - Dealing damage with both other weapons before readying this weapon refills it from reserves.
  • Lone Wolf - Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
  • Collective Pugilism - Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of melee energy generation on hit. Throwing a Tangle provides additional time. Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.

Possible Trait 2

  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Controlled Burst - Landing every shot in a burst grants this weapon increased damage and reduced charge time for a short duration.
  • Reservoir Burst — When the battery is full, your next burst deals additional damage and causes enemies to explode on death.
  • Burning Ambition - Dealing sustained damage scorches the target. Dealing damage to a scorched target inflicts scorch.
  • Closing Time - Improves range, accuracy, and handling as the magazine gets lower.
  • Successful Warm-Up - Each final blow increases charge/draw speed.
  • Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

Origin Trait

Notes

Images

Related Links


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Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons