Regnant
| Regnant
| |
|---|---|
| Attributes
| |
| Season | 20 |
| Type | Grenade Launcher |
| Slot | Power |
| Ammo | Heavy |
| Rarity | Legendary |
| Damage Type | Void |
| Foundry | ????? |
| Archetype | ????? |
| Description | "No one is hatched a Kell." - Mithrax |
| Vendor | Holoprojector |
| Statistics
| |
| Blast Radius | 50 |
| Velocity | 28 |
| Stability | 37 |
| Handling | 40 |
| Reload Speed | 39 |
| Rounds Per Minute | 120 |
| Magazine | 6 |
| Zoom | 13 |
| Inventory Size | 34 |
| Aim Assistance | 61 |
| Airborne Effectiveness | 14 |
| Recoil | 74 |
| |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
|
| Deepsight Resonance Extractions required to unlock: 5
| |
Acquisition
| |
|---|---|
| Season of Defiance | |
| Regnant PvP Stats |
|---|
Perks - Curated Roll
Intrinsic
Adaptive Frame - A well-rounded grip, reliable and sturdy.
Sight / Barrel
Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
Magazine / Battery
High-Explosive Ordnance — This weapon's projectiles are larger and travel faster.
- Increases blast radius
- Slightly increases projectile speed
- Decreases magazine size
Trait 1
Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Trait 2
Destabilizing Rounds - Final blows cause nearby targets to become volatile.
Origin Trait
Noble Deeds - This weapon gains charges after assisting allies with revives, healing, overshields, or subclass buffs. Defeating targets consumes charges. While charged, this weapon gains bonus handling and reload speed, or charge rate for Swords.
Perks - Random Rolls
Intrinsic
Adaptive Frame - A well-rounded grip, reliable and sturdy.
Possible Sight / Barrel
Confined Launch - This weapon's launch parameters are particularly stable.
- Greatly increases Stability.
- Increases Blast Radius.
- Decreases projectile speed.
Countermass - This weapon is weighted for vertical recoil.
- Greatly controls recoil
- Increases stability
- Increases handling speed
Smart Drift Control — This barrel is broadly optimized for firing control.
- Moderately controls recoil
- Increases stability
- Increases handling speed
- Slightly increases projectile speed
Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
Volatile Launch - This weapon is optimized for an especially explosive payload.
- Greatly increases Blast Radius.
- Slightly decreases Handling Speed.
- Slightly decreases projectile speed.
Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
- Greatly increases handling speed
- Increases projectile speed
Hard Launch - This weapon's launch barrel is optimized for projectile speed.
- Greatly increases projectile speed
- Decreases stability
- Slightly decreases blast radius
Possible Magazine / Battery
Alloy Casing - Reduces weight for faster reloads.
- Greatly increases Reload Speed.
- Decreases Stability.
Augmented Drum - Heavy, high capacity drum.
- Greatly increases magazine size.
- Greatly decreases Reload Speed.
Mini Frags - Grenades are smaller and more compact for easier reloading.
- Increases magazine size.
- Increases reload speed.
- Decreases blast radius.
Template:Undefined is an error-handling template in MediaWiki systems, including Destiny 2 wikis, that appears when template parameters are not properly defined or when templates are called with missing required values. This system template helps identify and troubleshoot template implementation issues.
Overview
Template:Undefined serves as a diagnostic tool in MediaWiki installations, appearing when template calls encounter undefined parameters or when referenced templates don't exist. In the context of Destiny 2 wikis, this often occurs when importing templates from other wikis without their dependencies or when template syntax contains errors.
Common Causes
Parameter Issues
- Missing required parameters in template calls
- Incorrectly named parameters
- Case sensitivity mismatches
- Empty parameter values without defaults
Template Dependencies
- Missing CSS requirements
- Dependent templates not imported
- Parser functions not installed
- Extension requirements not met
Syntax Errors
- Improper bracket usage:
{{{parameter}}}vs - Incorrect conditional statements
- Missing default values
- Nested template conflicts
MediaWiki Implementation
Parameter Handling
Proper parameter handling prevents undefined errors: ``` default value ```
Default Values
Setting defaults prevents undefined displays: ``` default text ```
Conditional Checks
Testing for parameter existence: ``` Parameter undefined ```
Resolution Methods
For Template Authors
1. Always provide default values 2. Use conditional checks for optional parameters 3. Document required parameters clearly 4. Test templates with various inputs 5. Include error handling
- For Wiki Administrators###
1. Check all template dependencies 2. Import complete template sets 3. Verify parser function availability 4. Review case sensitivity settings 5. Enable necessary extensions
- For Content Editors###
1. Review template documentation 2. Provide all required parameters 3. Check parameter spelling/case 4. Use preview to catch errors 5. Report persistent issues
Destiny 2 Wiki Context
- Common Occurrences###
- Weapon infobox templates
- Character templates
- Activity templates
- Loot table templates
- Navigation templates
- Import Considerations###
When importing Destiny 2 templates:
- Export with full history
- Include all dependencies
- Check for custom CSS
- Verify Lua modules
- Test thoroughly
Best Practices
- Template Design###
- Use descriptive parameter names
- Provide comprehensive documentation
- Include usage examples
- Set sensible defaults
- Build in error checking
- Error Prevention###
- Validate parameter inputs
- Use type checking where possible
- Provide clear error messages
- Log template usage
- Monitor for undefined calls
Technical Details
- Parameter Syntax###
Different parameter handling methods:
-
{{{param}}}- Shows {{{param}}} if undefined -
- Shows nothing if undefined -
default- Shows "default" if undefined
- Nested Parameters###
Handling complex parameter structures: ``` undefined ```
Troubleshooting Guide
- Identifying Issues###
1. Check page source for {{{undefined}}} 2. Review template call syntax 3. Verify template existence 4. Test with simplified parameters 5. Enable debug mode if available
- Common Fixes###
- Add missing templates
- Correct parameter names
- Include default values
- Fix syntax errors
- Update documentation
==Impact on User Experience##
- Broken page layouts
- Missing information display
- Confusion for editors
- Professional appearance issues
- SEO implications
==Documentation Standards## Every template should include:
- Purpose description
- Parameter list with types
- Required vs optional markers
- Usage examples
- Dependency notes
==Related Templates##
- Template:Error - General error display
- Template:Missing - Missing content indicator
- Template:Broken - Broken functionality marker
- Template:Todo - Work needed indicator
==Prevention Strategies## 1. Implement template validation 2. Create template test pages 3. Use template sandboxes 4. Regular template audits 5. Automated testing where possible
==Community Resources##
- MediaWiki template documentation
- Template coding guidelines
- Wiki administrator forums
- Template repositories
- Debugging tools
==Trivia##
- Not a visible template itself
- Indicates system-level issues
- Universal across MediaWiki
- Often first sign of import problems
- Key diagnostic indicator
==References##
- MediaWiki
- Templates
- Wiki Administration
- Error Handling
High-Explosive Ordnance — This weapon's projectiles are larger and travel faster.
- Increases blast radius
- Slightly increases projectile speed
- Decreases magazine size
High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
- Increases Reload Speed.
Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
- Increases stability
Possible Trait 1
Rangefinder - Aiming this weapon increases its effective range and zoom magnification. Increased projectile velocity while aiming Rocket Launchers, Grenade Launchers, and Bows.
Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Shot Swap - Final blows build and store charges which allow you to swap and stow this weapon at a faster rate.
Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
Envious Assassin - Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
Possible Trait 2
Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Pugilist - Final blows with this weapon generate melee energy. Dealing melee damage briefly improves this weapon's handling.
Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
Cascade Point - Final blows or sustained precision hits with another weapon increase this weapon's rate of fire for a short duration.
Explosive Light - Picking up an Orb of Power increases the next projectile's blast radius and damage. Increases projectile velocity.
One for All - Hitting three separate targets increases damage for a moderate duration.
Destabilizing Rounds - Final blows cause nearby targets to become volatile.
Possible Origin Trait
Noble Deeds - This weapon gains charges after assisting allies with revives, healing, overshields, or subclass buffs. Defeating targets consumes charges. While charged, this weapon gains bonus handling and reload speed, or charge rate for Swords.
How to Obtain
Detailed explanation on how to acquire Regnant
Notes
Lore
"No one is hatched a Kell." - Mithrax
The House of Light had no Barons, no Archons, no other Eliksni in any position of authority. Thus, it had fallen to Scribe Eido to assume a Kell's duties in Misraaks's absence.
She was forced to abandon her books. After all, there were supply lines to oversee, Ether stores to maintain, negotiations to conduct. She spent her mornings distributing Ether to the hatchlings and the afternoons brokering deals with Spider. The rest of the day had been spent listening to the concerns of her father's people. Her people.
Now, Eido was greeting a lone Eliksni who had come to her among the civilians Devrim sent from the EDZ. He was trembling so nervously she was worried he would fall apart. Even as they sat together in the Botza District, surrounded by fellow Eliksni, he kept glancing upward at the Great Machine. Eido didn't know if it was with wonder or terror.
"I act on behalf of my father, Misraakskel of House Light." She spoke gently and in their shared language, trying to ease his fear. "I am Eido, Scribe of our House."
"Aa-ee-doh," the Dreg repeated. He practiced her Awoken name a few times until he could pronounce it. "My name is Thrysiks. Houseless."
"Thrysiks. You've done a very brave thing," she assured him. "There are many like you who have defected from House Salvation. We will care for you here. You are safe with us."
Eido told him how they had come to live in the City. How they were welcomed and protected. How the Light had provided for them. When she had finished the story of her House, Thrysiks raised his two arms and bowed his head. He had stopped shaking, but he still spoke with a tremor in his voice.
"Thank you, Eidokel."
Eido lowered her head. She could not stop herself from chittering quietly in delight.
Images
Related Links
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |