Psi Aeterna IV

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Psi Aeterna IV
Attributes
Season 28
Type Pulse Rifle
Slot Energy
Ammo Special
Rarity Legendary
Damage Type Arc
Archetype Micro-Missile Frame
Description Alone, unending, peerless.
Vendor Weekly: Vanguard Arms Rewards
Statistics
Blast Radius 68
Velocity 63
Stability 45
Handling 26
Reload Speed 30
Rounds Per Minute 200
Magazine 5
Zoom 20
Aim Assistance 68
Airborne Effectiveness 20
Recoil 71
Acquisition
Weekly: Vanguard Arms Rewards. Part of S28 Portal Gear Set
Psi Aeterna IV PvP Stats

Psi Aeterna IV is a Legendary Pulse Rifle.

Perks - Random Rolls

Intrinsic

Possible Sight / Barrel

  • Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed
  • Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius

Possible Magazine / Battery

  • Appended Mag - This weapon's magazine is built for higher capacity.
    • Increases magazine size.
  • Tactical Mag - This weapon has multiple tactical improvements.
    • Slightly increases Stability.
    • Slightly increases Reload Speed.
    • Slightly increases magazine size.
  • Flared Magwell - Optimized for fast reloading.
    • Slightly increases Stability.
    • Greatly increases Reload Speed.
  • High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Extended Mag - This weapon has a greatly increased magazine size, but reloads much slower.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • Alloy Magazine - Faster Reload when the magazine is empty.
  • Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
    • Increases projectile speed.
    • Greatly increases Stability.
    • Decreases Blast Radius.
  • High-Explosive Ordnance — This weapon's projectiles are larger and travel faster.
    • Increases blast radius
    • Slightly increases projectile speed
    • Decreases magazine size

Possible Trait 1

  • Blast Distributor - Dealing splash damage grants a bonus to Grenade stat.
  • Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
  • Beacon Rounds - Final blows with this weapon grant your projectiles tracking. Dealing further damage extends the duration.
  • Stats for All - Hitting three separate targets increases weapon handling, stability, reload, and range for a moderate duration.
  • Trickle Charge - Receiving or discharging Bolt Charge partially loads the magazine from reserves.
  • Reverberation - Final blows with this weapon increase the size of its detonations for a short duration.

Possible Trait 2

  • Elemental Honing - Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
  • Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Rolling Storm - Final blows grant Bolt Charge.While amplified, final blows grant additional Bolt Charge. Gain increased Bolt Charge stacks when you have none.
  • Collective Pugilism - Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of melee energy generation on hit. Throwing a Tangle provides additional time. Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
  • Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.

Origin Trait

  • Vanguard Determination - After using your class ability, final blows with this weapon grant you bonus damage resistance.
  • Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.

Notes

Images

Related Links


Weapons
Primary Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows
Special Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms
Heavy Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns
Exotic Weapons