Blast Battue

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Blast Battue
Blast battue icon1.jpg
Attributes
Season 12
Type Grenade Launcher
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Arc
Archetype ?????
Description "Yes, you got the kill, but the pelt is ruined." —Devrim Kay
Statistics
Blast Radius 30
Velocity 44
Stability 44
Handling 47
Reload Speed 46
Rounds Per Minute 120
Magazine 6
Zoom 13
Inventory Size 48
Aim Assistance 63
Recoil 63
Bounce Intensity 37
Bounce Direction Tends Right
Acquisition
Season Pass Reward
Blast Battue PvP Stats
Blast Battue is a Legendary Grenade Launcher.


Perks - Curated Roll

Intrinsic

Sight / Barrel

  • Quick launch icon1.png Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed

Magazine / Battery

  • High-velocity rounds icon1.png High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.

Trait 1

  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.

Trait 2

  • Rampage icon1.png Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.

Perks - Random Rolls

Intrinsic

  • Volatile launch icon1.png Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Confined launch icon1.png Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Countermass icon1.png Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard launch icon1.png Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius
  • Linear compensator icon1.png Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick launch icon1.png Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control icon.png Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Possible Sight / Barrel

  • Proximity grenades.png Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
  • Spike grenades icon1.png Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
    • Increases stability
  • Alloy casing icon1.png Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.
  • Augmented drum icon1.png Augmented Drum - Heavy, high capacity drum.
    • Greatly increases magazine size.
    • Greatly decreases Reload Speed.
  • High-Explosive Ordnance icon.png High-Explosive Ordnance — This weapon's projectiles are larger and travel faster.
    • Increases blast radius
    • Slightly increases projectile speed
    • Decreases magazine size
  • High-velocity rounds icon1.png High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Mini frags icon1.png Mini Frags - Grenades are smaller and more compact for easier reloading.
    • Increases magazine size.
    • Increases reload speed.
    • Decreases blast radius.
  • Sticky grenades icon1.png Sticky Grenades - Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.

Possible Magazine / Battery

  • Clown Cartridge icon.png Clown Cartridge - Reloading this weapon randomly overfills it from reserves to an improved degree.
  • Killing Wind icon.png Killing Wind - Final blows grant increased mobility, weapon range, and handling for a short duration.
  • Pulse monitor icon1.png Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
  • Threat detector icon1.png Threat Detector - Greatly increased reload, stability, and handling when targets are in close proximity.
  • Moving target icon1.png Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Quickdraw icon1.png Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.

Possible Trait

  • Rampage icon1.png Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
  • Disruption break icon1.png Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
  • Snapshot sights icon1.png Snapshot Sights - Faster time to aim down sights. Stability is increased.
  • Chain reaction icon1.png Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Auto-loading holster icon1.png Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.

How to Obtain

Detailed explanation on how to acquire Blast Battue

Notes

Lore

"Yes, you got the kill, but the pelt is ruined." —Devrim Kay

Rc-9: This is Vanguard Militia Scout-ship: Recon-9, making my report via VanNet proxy satellite. I have completed my sweep through the Reef and am filing an incident report hence forth referred to as Inc-01, should it be referenced.

Shuffling is heard as the speaker adjusts. Papers sift and the microphone crackles slightly.

Rc-9: The basis of my visit to the Tangled Shore was to conduct routine Vanguard/Reef security sweeps, as agreed upon since the day of incursion. I was escorted most of the way to the Shore by Awoken gunships, and only landed once my long-range scanner picked up a sub-audio reading emanating from the underbelly of one of the larger asteroid landmasses.

The speaker clears their throat.

Rc-9: I called in the disturbance to a nearby Awoken vessel and was told to, and I quote, "Mind my own business and be on my way," so naturally, I thanked them for their assistance, feigned departure, and landed to check it out. They didn't seem to notice the signal. At the signal's source, I discovered a small camp of what I initially thought were Scorn. Upon further observation, I found that these were not Scorn but Fallen afflicted with some kind of flesh deformity and mental degradation. Shot one dead and the others just looked at me. They didn't fight back. Fired a few cesium charges into the asteroid hole and watched 'em burn. Just sat there. I didn't hear it clearly, but they were chanting something. I don't know. Hard to hear over the fire.

The speaker laughs to themselves and emulates popping noises.

Rc-9: I heard more of them whispering a little deeper in, so I waited for the area to burn out and continued inside. I found one structure of apparent Hive architecture, though it did not appear to have been constructed in any traditional sense… but then again, I don't know what I should even expect from the Hive at this point. A single Fallen was inside, became violent when I approached and brandished a weapon. The weapon was not loaded, and I put them down.

Rc-9: My logs will show a few recovered pieces of equipment that I will list now. One presumably organic section of the Hive structure. It is perpetually wet, just… great job on that, and causes dizziness and blurred vision when held with ungloved hands. It also has the unnerving ability to project dysphoria or general unease. I was asked to collect a sample for study by my CO. I've done that. Put it in a lead box all the way in the back of the cargo hold. Yeah. Eternal tithings to Xivu Arath. Whatever. Um… as I was saying.

A tin is heard being unlatched.

Rc-9: Also recovered: one tube-style Grenade Launcher. It has no foundry markings. Definitely not Fallen, and I don't think the Scorn even know how to make weapons. Do the Awoken make Grenade Launchers? Always struck me as a Human weapon. Beautiful weapon. The thing wants to be used. Maybe I'll get an opportunity to use it before I get back to the Tower. Lastly, I recovered a locational tracker from one of the Fallen. Following it back to someplace else in the Reef. Little remote. I'll call in my findings once I've finished there.

Rc-9: Beautiful weapon.

The recording cuts.

Images

Blast Battue1.jpg

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