Wilderflight
Wilderflight
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Attributes
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Season | 26 |
Type | Grenade Launcher |
Slot | Energy |
Ammo | Special |
Rarity | Legendary |
Damage Type | Void |
Foundry | ????? |
Archetype | ????? |
Description | The flightless blind, venturing out into the dark. Never to return. |
Statistics
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Impact | 100 |
Range | 55 |
Stability | 25 |
Handling | 53 |
Reload Speed | 45 |
Rounds Per Minute | 72 |
Magazine | 4 |
Zoom | 18 |
Inventory Size | 54 |
Aim Assistance | 52 |
Airborne Effectiveness | 14 |
Recoil | 72 |
Acquisition
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' |
Wilderflight PvP Stats |
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Perks - Curated Roll
Intrinsic
Double Fire - Hard-hitting twin-fire rounds.
Sight / Barrel
Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
Magazine / Battery
High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
- Increases Reload Speed.
Trait
Tex Balanced Stock - Damaging targets while firing from the hip increases handling, reload speed, and movement speed while aiming down sights.
Perks - Random Rolls
Intrinsic
Double Fire - Hard-hitting twin-fire rounds.
Possible Sight / Barrel
Volatile Launch - This weapon is optimized for an especially explosive payload.
- Greatly increases Blast Radius.
- Slightly decreases Handling Speed.
- Slightly decreases projectile speed.
Confined Launch - This weapon's launch parameters are particularly stable.
- Greatly increases Stability.
- Increases Blast Radius.
- Decreases projectile speed.
Countermass - This weapon is weighted for vertical recoil.
- Greatly controls recoil
- Increases stability
- Increases handling speed
Hard Launch - This weapon's launch barrel is optimized for projectile speed.
- Greatly increases projectile speed
- Decreases stability
- Slightly decreases blast radius
Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
- Greatly increases handling speed
- Increases projectile speed
Smart Drift Control — This barrel is broadly optimized for firing control.
- Moderately controls recoil
- Increases stability
- Increases handling speed
- Slightly increases projectile speed
Possible Magazine / Battery
Disorienting Grenades - Detonation has a brief disorienting effect.
- Greatly decreases blast radius
Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
- Increases stability
High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
- Increases Reload Speed.
Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
- Increases projectile speed.
- Greatly increases Stability.
- Decreases Blast Radius.
Possible Trait 1
- 35px Air Trigger - Increased ammo reserves. When airborne, accuracy and reload speed are increased but target acquisition is decreased.
Pulse Monitor - Automatically reloads the magazine and improves weapon handling when wounded—even when this weapon is stowed.
Withering Gaze - Aiming this weapon for a short period of time without firing grants the ability to weaken the next target. Timer resets after firing or when you stop aiming down sights.
Attrition Orbs - Dealing sustained damage creates an Orb of Power.
Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
Possible Trait 2
Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
Sympathetic Arsenal - Reloading a short time after a final blow also reloads stowed weapons.
- 35px Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
Master of Arms - Kills with any weapon improve this weapon's damage for a short time.
Possible Origin Trait
Tex Balanced Stock - Damaging targets while firing from the hip increases handling, reload speed, and movement speed while aiming down sights.
How to Obtain
Detailed explanation on how to acquire Wilderflight
Notes
Lore
The flightless blind, venturing out into the dark. Never to return.
TM-Fireteam, Tex // RECOVERED MISSION TRANSCRIPTS: 7-7-7
>>WHISPER NEUTRINO NEEDLE>>
N/A//SECRET HADAL INSTANT
AI-COM/STRI: FEED//AUGUR-ECHO, WARWATCH//IMPERATIVE
REPLY:
Encoded neutrino script: I concur, S. Anomalous masses demonstrate independent movement. Consider timeline escalation under TWILIGHT to preserve [H]. Warwatch to monitor Sol border/anomalous intersection based on received data.
***
EMERGENCY EVENT CAPTURE â TRIGGER: AI-S, MANUAL EVENT â GENERAL
[Emergency Alarm Sounds Throughout Complex]
Em-Automated: Scramble! Event⦠Scramble! Eventâ¦[Repeats]
[Em. NavForward Teamâ Koranthin, Saturn Site, Check-in: 3:57.39 â ST]
[Em. NavForward â Koranthin, awaiting ECHO contingency launch ordersâ¦]
[â¦]
[Em. NavForward â Koranthin, awaiting ECHO contingency launch ordersâ¦]
[AI-S ENACTING EMERGENCY OVERRIDE, ACTING COMMAND]
[AI-S, ORDER ISSUED â COMMAND: EMEGENCRY SCRAMBLE, LAUNCH CONTINGENCY]
[SCRAMBLE ACKNOWLEDGED//Koranthin Network: LAUNCHING! LAUNCHING! LAUNCHING!]
[Em. Flight OpCon â Ares Spire Command, Check-in: 3:59:07am â ST]
[CBI â Ares Spire Command, Check-in: 4:03:01am â ST]
[Noted Absent: Dr. MS, associated Ishtar team members. | Due: Termination]
EMERGENCY EVENT CAPTURE â ARES SPIRE COMMAND: 4:7:01am â ST
Em-Automated: Scramble! Event⦠[Repeats]
CBI: Enough.
[â¦]
CBI: Why aren't I being briefed?
OpCon-A: Emergency scramble initiated by AI-Soteria. Soteria, confirm.
AI-S: Confirmed. Emergency Scramble Event successful. All teams checked-in.
CBI: You've launched the Koranthin network?
AI-S: Confirmed. Emergency Scramble Event Successful.
CBI: [Sigh] The launch is meant to be simulated, not executed. Provide an explanation.
AI-S: In the event of an emergency, we must be ready. This is the third and final emergency scramble test, after which I am now confident in the response capabilities of our newly onboarded staff.
NvF-Kor: Forward reports pods are engaging Neutrino Sails.
OpCon: Sir, we're being locked out of manual control.
CBI: Soteria, what are you doing?
AI-S: Aligning ECHO fleet for departure and testing initial burn. This will conclude the test.
Images
Versions
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
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